This is the last thing I’m choosing to say at the moment about Deerfield Manor. I have increased the functionality in the rooms while also keeping a lot of the original designs.
Starting with the first kitchen, I removed the beam that sits on top of the furnace and instead used that space to include some herbs, a pewter pot of oil, a plate, and a hand towel. The placement of the furniture is the same, but the walls are a different wood, as to not blend in with the furniture. I changed the dining room to an "in-use" room, as requested.
For the summer kitchen, I combined the stove and the bread oven into one structure. While in theory the designs were good, the space did not allow them to look as good as they could have, so I made the choice to remove them. I removed the dated use of a full log (which is a server "no-no"), as well as the long rope with many hanging herbs. I moved the cheese in the summer kitchen (which would get hot and gross) into the dairy storage. I added a table to the summer kitchen, filling the space and allowing better maneuverability when carving the deer carcass. By having the table in there instead of the main house, the hunters are able to get the carcass through the door, which they would've struggled to do in the old carving room.
Not pictured is the new plastering in the upper floors, which was necessary to update due to the addition of new plaster blocks.
Overall, while many aspects of the manor worked well, there were things that felt obsolete and functionally did not make sense. I changed these things both to improve the build logistically and to align it with my own personal style. I have been given a thumbs-up to continue working on the manor in it's current form.
I'd like to thank Star for his faith in my abilities and Aeks for going through the manor and clearing things up together. I appreciate all the work Guillard started.
Starting with the first kitchen, I removed the beam that sits on top of the furnace and instead used that space to include some herbs, a pewter pot of oil, a plate, and a hand towel. The placement of the furniture is the same, but the walls are a different wood, as to not blend in with the furniture. I changed the dining room to an "in-use" room, as requested.
For the summer kitchen, I combined the stove and the bread oven into one structure. While in theory the designs were good, the space did not allow them to look as good as they could have, so I made the choice to remove them. I removed the dated use of a full log (which is a server "no-no"), as well as the long rope with many hanging herbs. I moved the cheese in the summer kitchen (which would get hot and gross) into the dairy storage. I added a table to the summer kitchen, filling the space and allowing better maneuverability when carving the deer carcass. By having the table in there instead of the main house, the hunters are able to get the carcass through the door, which they would've struggled to do in the old carving room.
Not pictured is the new plastering in the upper floors, which was necessary to update due to the addition of new plaster blocks.
Overall, while many aspects of the manor worked well, there were things that felt obsolete and functionally did not make sense. I changed these things both to improve the build logistically and to align it with my own personal style. I have been given a thumbs-up to continue working on the manor in it's current form.
I'd like to thank Star for his faith in my abilities and Aeks for going through the manor and clearing things up together. I appreciate all the work Guillard started.
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