Approved Central Westerlands megabuild (Tarbeck Hall, Sarsfield, Oxcross, Hornvale) by lemonbear

BlueJackdaw

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I'm a big fan of this! My biggest note is that you should readjust the proportions of the crops so that there's even more wheat. Maybe add the top right section to the wheat area and put the other 5 crops in the remaining area to the bottom right?
Hi Lem! Thanks for the quick feedback. I've expanded the wheat fields - atm it's just harvested, but I can change it if you want a full field of grown plants.

hvfarm3.png
 

Aferys

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Hi everyone! I finished the septry of Sarsfield (/warp sfseptry). I really hope you like it.
 

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lemonbear

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Small update: with Aferys's septry done and Vis's castle underway, the main River Road valley is starting to near completion! I'm currently updating timber and plaster patterns to include the new blocks, and the "final" stages will involve terra clean up, forests, and the ruining of Tarbeck Hall!

However, there's still a lot left to be done in Hornvale. Just a reminder that orange plots are open for building unless there's a tag saying "special" or "ask to build" (or they're a bridge), and there are a number of open house/building plots throughout the valley (but mostly behind the castle on the eastern side of the lake). I'd also greatly appreciate someone taking one or two of the WIP storage buildings in the vineyard!

Here are the open minis in Hornvale:

/warp hvlogging - A logging camp with accompanying lumber mill. They practice selective logging and supply lumber throughout Hornvale lands. The camp should have permanent (or at least long term) structures/buildings rather than tents.

/warp hvfarm2 - A flax farm with a nearby farming hamlet. You have the freedom to plan that entire side of the river bend if you want. Good for builders looking for experience with plotting and builder feedback!

/warp hvmine - A gold mine.

/warp hvquarry - A limestone quarry. Include work buildings.
 

ViserysII

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Hi all!

I’m happy to announce that after nearly four years Sarsfield Castle is complete and ready for post-approval! I thank you Lem for your patience in waiting all this time to see it done, and also all the builders who have helped me along the way.

I want to give a special shoutout to Mayflumes who was my partner at the beginning of this mini and unfortunately is no longer active on the server, I do think and hope he’d love it as much as I do, and also to Everlast who helped me a great deal, especially at the end I’d never finish this up if it wasn’t for him.

I await your feedback Lem!

-Vis
 

lemonbear

Nymeria
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Hi all!

I’m happy to announce that after nearly four years Sarsfield Castle is complete and ready for post-approval! I thank you Lem for your patience in waiting all this time to see it done, and also all the builders who have helped me along the way.

I want to give a special shoutout to Mayflumes who was my partner at the beginning of this mini and unfortunately is no longer active on the server, I do think and hope he’d love it as much as I do, and also to Everlast who helped me a great deal, especially at the end I’d never finish this up if it wasn’t for him.

I await your feedback Lem!

-Vis
Overall, it looks good to me! Just one question: when are you headcanoning the Sarsfields as being loyal to the Targaryens? Because they really seem like Lannister loyalists to me
 

ViserysII

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Oh it was merely a personal touch I was running out of ideas for that room, I could've just made it as a Lannister reference indeed, in case you're referring to the flag stored in the attic. It has already been fixed!
 
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lemonbear

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Whoops, I had one more bit of feedback. I thought I edited my post last night but it doesn't seem to have stuck.

My only other thing to change has to do with the more intricate rocks you've done at the base of the castle. I like the idea, but they're perhaps a bit overdone and they look very different from the surrounding mountainous area. Additionally, they're mostly only concentrated in the front of the castle. if you're making the rocky base more intricate, it should be that way on all sides of the castle. And finally, I like the dark terrainset, but I've generally used alt terrainset for the darker parts of stony terrain. Could you see what it would look like with alt or at least try doing a transition from dark to alt to regular terrainset?
 
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CDogz

Storyteller
Hi there,

I am applying for the Hornvale quarry mini. I have attached a rough layout of the mini, as well as a few screenshots of the test. Lem and I have discussed in-game the general idea for the quarry and I'd like to thank her for the advice. The test in full can be found at /warp cdogz.

hvquarry outline.png
The quarry will cut into the lower side of the hill. The hill itself is quite steep, so the red outline of the quarry above can't cut too far into the mountain without the quarry having to get too big. The work area will have a few buildings for the quarry. A small stable for donkeys, storage for tools, as well as places for the quarry workers and the stonecutter building where the large blocks of stone from the quarry are tended to.

Facade of quarry.png
This is a small example of the quarry itself.

View from above.png
A birds eye view of the test, the red wool denotes the three levels of the quarry, the yellow wool is for cranes and the purple is a rough outline of the quarry's buildings.

Wool outline.png
A front view of the quarry.

Buildings tests.png
Buildings tests.

Crane tests.png
Cranes tests.

Stonecutters Exterior.png
Stonecutters Interior.png
Stonecutters interior and exterior test.

This is my first mini so I hope it's okay! Would really love any feedback :)
 

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lemonbear

Nymeria
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Hi there,

I am applying for the Hornvale quarry mini. I have attached a rough layout of the mini, as well as a few screenshots of the test. Lem and I have discussed in-game the general idea for the quarry and I'd like to thank her for the advice. The test in full can be found at /warp cdogz.

View attachment 19452
The quarry will cut into the lower side of the hill. The hill itself is quite steep, so the red outline of the quarry above can't cut too far into the mountain without the quarry having to get too big. The work area will have a few buildings for the quarry. A small stable for donkeys, storage for tools, as well as places for the quarry workers and the stonecutter building where the large blocks of stone from the quarry are tended to.

View attachment 19453
This is a small example of the quarry itself.

View attachment 19455
A birds eye view of the test, the red wool denotes the three levels of the quarry, the yellow wool is for cranes and the purple is a rough outline of the quarry's buildings.

View attachment 19456
A front view of the quarry.

View attachment 19457
Buildings tests.

View attachment 19458
Cranes tests.

View attachment 19461
View attachment 19460
Stonecutters interior and exterior test.

This is my first mini so I hope it's okay! Would really love any feedback :)

Hi CDogz, congrats on your first mini app! This is a good start. I'm quite happy with your quarry plans and crane tests, but the buildings need some work. At the moment, their layouts and design are rather uninspired. I don't need buildings like these to be all that fancy, but I would like to see a considered use of space (both in terms of how they fit in the landscape and a sense of functionality inside). In particular, the two smaller buildings feel way too small to be useful, and both those and the larger one are very flat. Also, please don't use thatch for the roof. It's way overused as a roof material in the area surrounding the quarry. Wood or slate/tile would work much better.
 
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Crispen_Archer

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Hi Lem!

I am applying for the flax farm at Hornvale. Since the Westerlands are known for its hills, I built the fields on the side of the mountain. First I terraformed the area by hand to smooth out the terrain making feel more natural. Then I made the fields follow the natural curve of the mountain. As discussed in-game, the farm can be extended east (right-hand side) to add more fields.

To the Southwest are the worker's living spaces. I imagine a family with an uncle or cousins would tend to this flax farm. There are three houses I plan to build in that area following the style guide at /warp hornvale. They also have a yard for a garden and a chicken coop to sustain themselves. To the east is the work area. It has an area outside the buildings for workers to thresh the flax separating the seeds from the stalks. The stalks would then be used for linens or rope while the seeds can be sold or turned into oil. The larger building would be used as the main workshop for producing these goods while the smaller building would be a place to store equipment and serve as a workshop to fix tools and other things needed on the farm.
 

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lemonbear

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Hi Lem!

I am applying for the flax farm at Hornvale. Since the Westerlands are known for its hills, I built the fields on the side of the mountain. First I terraformed the area by hand to smooth out the terrain making feel more natural. Then I made the fields follow the natural curve of the mountain. As discussed in-game, the farm can be extended east (right-hand side) to add more fields.

To the Southwest are the worker's living spaces. I imagine a family with an uncle or cousins would tend to this flax farm. There are three houses I plan to build in that area following the style guide at /warp hornvale. They also have a yard for a garden and a chicken coop to sustain themselves. To the east is the work area. It has an area outside the buildings for workers to thresh the flax separating the seeds from the stalks. The stalks would then be used for linens or rope while the seeds can be sold or turned into oil. The larger building would be used as the main workshop for producing these goods while the smaller building would be a place to store equipment and serve as a workshop to fix tools and other things needed on the farm.
Hi Cris, Thanks for answering the call! Can I see some quick facade tests for the main buildings? Also, for a farmstead like this, I typically like to have a main residence building, perhaps with some separate residences for paid help further away. What was the thought behind multiple smaller residences in the farm complex?
 

lemonbear

Nymeria
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Announcing a new mini with creative storytelling elements!!!!!

It's a tannery (/warp hvtannery) where mysterious disappearances have been occurring. There should be notes from people trying to figure out what is going on and an odd blood trail heading into the woods behind the tannery (northeast ridge). The trail leads to a big cave in the side of the mountain. It's inhabitant doesn't appear to be in at the moment, but sure has been eating.

Just a reminder that orange plots are open for building and "special" builds and bridges are on an "ask to build" basis. I'd also greatly appreciate someone taking one or two of the WIP storage buildings in the vineyard!

Here are the open minis in Hornvale:

/warp hvtannery

/warp hvlogging - A logging camp with accompanying lumber mill. They practice selective logging and supply lumber throughout Hornvale lands. The camp should have permanent (or at least long term) structures/buildings rather than tents.

/warp hvfarm2 - A flax farm with a nearby farming hamlet. You have the freedom to plan that entire side of the river bend if you want. Good for builders looking for experience with plotting and builder feedback!

/warp hvmine - A gold mine.

/warp hvquarry - A limestone quarry. Include work buildings.
 
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CDogz

Storyteller
Hey Lem,

Thanks for the feedback. I have updated the buildings. There will be three, a stable, a storage shed and stonecutters. You can view them in full at /warp cdogz.

Once again feedback is welcome! :)
 

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Crispen_Archer

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Hi Cris, Thanks for answering the call! Can I see some quick facade tests for the main buildings? Also, for a farmstead like this, I typically like to have a main residence building, perhaps with some separate residences for paid help further away. What was the thought behind multiple smaller residences in the farm complex?
Hi Lem! Here are some facade tests for the main buildings. I noticed in the guide that you wanted the thatch to be primarily in the countryside so I want to use thatch for the residences. To answer your question about the multiple smaller residences, my thought was that an extended family runs the farm: the farmer and his family, a brother, and/or cousins. It's very similar to something I built in both Kunitsford and Herston.

Residence Facade 1 2025-02-16_20.49.16.png

Resident Facade 2:2025-02-16_20.49.24.png2025-02-16_20.49.27.png

Main Work Area
2025-02-16_20.56.55.png

I hope these are to your liking

- Crispen
 

lemonbear

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Hi Lem! Here are some facade tests for the main buildings. I noticed in the guide that you wanted the thatch to be primarily in the countryside so I want to use thatch for the residences. To answer your question about the multiple smaller residences, my thought was that an extended family runs the farm: the farmer and his family, a brother, and/or cousins. It's very similar to something I built in both Kunitsford and Herston.

Residence Facade 1 View attachment 19491

Resident Facade 2:View attachment 19493View attachment 19492

Main Work Area
View attachment 19494

I hope these are to your liking

- Crispen
These are a good start, but I recommend you look around at the various farmsteads around Tarbeck, Sarsfield, and Brax (Hornvale) lands. While the main work building can be your more standard barn shape, farmstead residence buildings (and castles) are where the more Italianate influence on the project really comes through. So a cottage-style residence isn't really what I'm looking for here. Most of the farmstead residence buildings across my project are stone/plaster/timber with brown slate roofs. You can also play around with flatter roofs to fit the Italianate style.

Also, just a question: how does the L-shaped barn/work area fit with your plotting? From your earlier layout, it looks like you were initially going with two smaller buildings that were just in a straight line. Have things changed?
 
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lemonbear

Nymeria
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Hey Lem,

Thanks for the feedback. I have updated the buildings. There will be three, a stable, a storage shed and stonecutters. You can view them in full at /warp cdogz.

Once again feedback is welcome! :)
These buildings are a step in the right direction. For the stonecutter, the roof isn't the right palette or shape for Hornvale. I recommend taking inspiration from Italian barns (or the other workshops/barns across Tarbeck, Sarsfield, Brax/Hornvale lands). Guédelon also has a good example of a stonecutter/stonemason, although that's more of a temporary situation.

I also realized it's not entirely clear how you intend to lay out these buildings based on your plotting in your first post. Can you draw it up again taking into account the size/shape of these buildings and their position in relation to the quarry and the hamlet (especially the stonemason)?
 

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Crispen_Archer

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These are a good start, but I recommend you look around at the various farmsteads around Tarbeck, Sarsfield, and Brax (Hornvale) lands. While the main work building can be your more standard barn shape, farmstead residence buildings (and castles) are where the more Italianate influence on the project really comes through. So a cottage-style residence isn't really what I'm looking for here. Most of the farmstead residence buildings across my project are stone/plaster/timber with brown slate roofs. You can also play around with flatter roofs to fit the Italianate style.

Also, just a question: how does the L-shaped barn/work area fit with your plotting? From your earlier layout, it looks like you were initially going with two smaller buildings that were just in a straight line. Have things changed?
I may have misinterpreted the original reply when you were asking about the several smaller houses. I thought that you wanted a larger residence for the family and I needed more space. So I swapped the living area with the work area.

Also I have an updated facade test. After looking around hornvale and tarbeck I had some new ideas for the facade.
2025-02-17_19.20.45.png2025-02-17_19.20.58.png2025-02-17_19.20.51.png2025-02-17_19.21.01.png2025-02-17_19.21.06.png