Okay thanks. Sorry, I didn't realize there was a block request form. I'm new here!!!
Likely not, since we still need a solution for the fence-fence gate interface (whether this is making the fence gates have the same texture, or some other solution still to be decided). I'm not worried about rushing this, since whatever we choose will retroactively apply.Any chance the barkless wood posts can make it into the update?
This is intentional; see the changelog. Does it break anything?Ash and scorched dirt blocks have a broken texture. It looks like the side texture is repeated on all faces.
That's a bug I think; will look into it.The Ice walls don't attach to Ice Blocks, not sure if its intentional
Likely not, since we still need a solution for the fence-fence gate interface (whether this is making the fence gates have the same texture, or some other solution still to be decided). I'm not worried about rushing this, since whatever we choose will retroactively apply.
This is intentional; see the changelog. Does it break anything?
That's a bug I think; will look into it.
Oh, totally misread. I’ll take a look.It’s not the top texture that on every side, it’s one of the side textures.
I couldn't replicate this error with a freshly installed version of the modpack; I'm assuming it was an issue with using the wrong version of the RP.It’s not the top texture that on every side, it’s one of the side textures.
Agreed! This is sooo useful!! Tysm <3The update is great, thanks so much for the work guys, big shout out to Emoticone11 and Thamus_Knoward for the amazing work!!
That issue with the furnace blocks is known, but is very minor (it doesn't affect their usage at all) and thus not priority. It may be fixed in a future update.There are some of the new blocks that are quite buggy when held in your hand. The new furnace blocks are some examples.
Is it possible to change the icon for the full height wattle fences? Atm they share icons with the small version.
This has been an issue for a while AFAIK. I don't think there's a lot we can do about it so long as the clay remains a vanilla block.Also red clay plaster icon is wrong, it's grey on the icon menu
This is a consequence of there not really being a directional slab variant defined in the mod, so I made sure that the firewood slab is correct when used from the perspective of firewood stacked side-by-side. The sides all have the end texture for the same reason (so the block can be used in stacks of either direction). I've assumed that this is fine, since the sides of a stack of firewood would need to be covered anyways.Hey, hope I'm not overwhelming you but there is a minor issue with the Firewood slabs. When used for a full block they don't have the lengthwise side on two sides its just the round width sides on all sides. The Slab has the same texture issue. Additionally, the slabs don't have the directionality, when placed it is always the same orientation. The directionality is not a big issue imo but the side texture is a bit buggy looking.
I can look into that particular case in a future update, but there's a specific reason why some of the terrainsets can't connect with each other that Thamus_Knoward could probably explain better than I. I think something breaks with the overlay if you end up with a cycle in the connections.Westernlands Alt terrainset does not blend with regular Westernlands. I think it would be useful aswell if it blended with both arbor/dorne and reach (in regular and alt variations).