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  1. Emoticone11

    King's Landing Remaster Discussion Thread

    Dutch: I think in the beginning mods will lead chunks, but after we have a sense of how this goes we'll probably open up an application process for any builders who want to oversee a chunk. We already have a candidate for the first chunk to do, namely the section right near the mud gate (which...
  2. Emoticone11

    King's Landing Remaster Discussion Thread

    Hey everyone, Sorry about the delay in putting this out there. I know some people have been eagerly waiting since it was mentioned in the last Rookery issue. I ask that you please read the following in full before replying, though. Why a KL remaster? The motivation for such an effort was...
  3. Emoticone11

    BionicleSaurus Builder Application

    Hey BionicleSaurus, Great work on this house! Overall pretty solid, I think it would fit in nicely in the middle-class area of WH. There's just a couple things that I'd improve: - The gradient/palette feels a bit messy in some areas. Specifically, you don't want the whitewashed plaster block...
  4. Emoticone11

    Westeroscraft Texture Pack Megathread

    Can we work out where on the map it would make sense for variants like fully limewashed timber, close-studded timber, etc. to be regional variants? That's important to work out beforehand so that any variants I add don't just get used haphazardly by whichever new projects want to kick off a new...
  5. Emoticone11

    Westeroscraft Texture Pack Megathread

    That sounds good - I like the idea of regional variants. I think a breakdown of proposed new sets/colors would be most useful at this point, since I'd like to quantify the number of new things to be added and organize them before I begin any work on it. I appreciate the follow-up, though I'm...
  6. Emoticone11

    Kai Everlast Builder Application

    Hey Kai, Awesome job on this house! Seems like a massive improvement, and you've definitely nailed the Whitegrove style. My feedback list is pretty short this time, mostly just picky details: - The vertical white halfdoors bisecting the room here - I would make them oak wood (i.e. unpainted)...
  7. Emoticone11

    Westeroscraft Texture Pack Megathread

    That sounds reasonable, Dutch.
  8. Emoticone11

    Westeroscraft Texture Pack Megathread

    Stoop: Since adding the vertical d&w (and our future plans re: KL and Gulltown) does create a bit of a slippery slope in terms of what other d&w blocks we might want to consider adding at this point, I discussed the issue with the rest of the mod team to see how far we want to go with it. Our...
  9. Emoticone11

    BionicleSaurus Builder Application

    Oh, I actually meant inside of the walls. Specifically, if you do /warp fishfootyard and then walk south from there. It is true that the "classes" are a bit relative (i.e., what might be marked as "middle class" in the sprawl would look different from "middle class" within the city), but WH is...
  10. Emoticone11

    lounes Builder Application

    Ah sorry, my eyes skimmed over that link somehow! Some additional feedback on the ints: - You should avoid putting candles horizontally on the walls; since we don't have a candle sconce texture, it just looks unrealistic (since the candle would fall when the wax melts). It's better to put them...
  11. Emoticone11

    lounes Builder Application

    Hey lounes, Thanks for the application, and thanks for your patience with the delay! Busy time for me right now. Will try to reply to future updates in a quicker fashion, though. Gorgeous first build, though! I really don't have any substantive feedback to give on this house - the gradient...
  12. Emoticone11

    1.12.2 Bug Report Thread

    /b snow in VoxelSniper doesn’t work as intended. I've taken two images to show how it worked in 1.11.2 (the intended functionality), and how it works now. In both images, imagine me right-clicking above the white wool block repeatedly (using gunpowder, though the same problem occurs with arrow)...
  13. Emoticone11

    Westeroscraft Texture Pack Megathread

    I don't really see how such a timber block would work for exteriors, since in real houses timber is more or less flush with the daub & wattle, which we won't be able to do with wall blocks. Also, I always thought thin logs were fine as vertical supporting beams and rafters. It's the "bulkiness"...
  14. Emoticone11

    BionicleSaurus Builder Application

    Hey BionicleSaurus, Thanks for your application! I appreciate your enthusiasm for the server, and I'm flattered by your compliments towards my WH lighthouse :) . I'm pretty impressed by your submission; you've made very good use of the vanilla terrain, and I like all the little immersive...
  15. Emoticone11

    theqilla Builder Application

    Hey theqilla, Thank you for your application and your interest in our server! Also, sorry about the delay in response. Your build isn't currently up to server standards, though I think if you stick with the application process we should be able to get you there. However, first I need you to...
  16. Emoticone11

    Kai Everlast Builder Application

    Hey Kai, Thanks for the application! I'm glad to see your interest in our server. Sorry about the delay in response, I appreciate your patience in this process. I'll try to reply quicker from now on, though. Feel free to poke me if I don't reply on a few days. Overall, I think you have a good...
  17. Emoticone11

    Westeroscraft Texture Pack Megathread

    Hey Dutch, none of the pictures you attached seem to be showing up. Regarding the vertical daub & wattle, I've tried a few times in the past to add vertical CTM in a way that will retroactively apply it to existing uses. However, I could never get it to look very good - it messed up the look of...
  18. Emoticone11

    Completed Project App: Uffering, by Elduwin

    Hey Eld, just wanted to check where you're at with the post-approval feedback? Have you had a chance to look over the items yet?
  19. Emoticone11

    The Rookery - Summer 2020 Update!

    It’s free for all mods to edit. I’ve been adding people whenever I approve them. I think Anthony is the only one missing from the list (though some people on the list might not be doing it anymore).
  20. Emoticone11

    Westeroscraft Texture Pack Megathread

    Cool, thanks. Keep the terrainset suggestions coming!