Sorry for late reply Dutch!
I was working on other projects in the second half of the year in 2021, helping other people with terra and also helping other people with tests for castles and towns and running a few minis.
I hadn't worked much or at all on house Cave from July-december 2021
After completing mermaids palace I kicked start work this January back on house cave and did quite a bit of work last 2 months, less then what I wanted to achieve, but still work happened.
plenty of work,
- terra
- the castle
- some caves in the lands [hidden in the hills/mountains
- I have been looking to finalise my tree set that surrounds my north/ west border
- More work to the wetlands below the castle
- Kor made some cool scripts for Crackclaw as well!
Here's the Castle. [in progress] [looks better in game] /warp cave
Castle Stonecliff [north side of the mountains]
Inspiration for the Main village on the south side of the mountains
Main village will consist of a few houses, dilapidated, quite strong and old, showing some moderate of wealth at points in the past.
A main gate and tower similar to what is in the background for the castle gate this side of the lands. The house cave castle on this side of the mountain more acts like a gated holdfast to protect the cave entrance to Castle stone cliff on the other side of the mountain. The road connects in between and allows wagons carted by donkeys, merchants and riders on horses to pass through as well as resupply the castle during a siege on either side making the castle almost impregnable.
The village or [cavetown] will be underway once I finish of the terra this side of the hills/mountains and finalise the course of the river [see below in zone 1]
I need todo the brown sections in zone 1 that connects to zone 2 and both need finalising before the town, lil fields and plots put in place.
The 'town' will be moderately closed but people can test a house if they are interested with the inspiration I have sent if it does interest you.
Otherwise I might be doing the main settlement myself, the rural plots further downstream will be OPEN to anyone though to give newer builders a chance to build here in Crackclaw.
DIVISIONS OF HOUSE CAVE LANDS
1 - House cave directly. [castle][main village] [industry] [farming] [abandoned old quarry]
2 - cadet branch of house cave. [cadet castle] [farming] [mines] [quarry]
3 - landed knights vale [border lands] [contested] [between dyreden/boggs] [small hamlet] [herders]
4 - Septry owns the lands sworn to the cave lords [has village] [logging] [hunting] [industry] [septry] [trade route to maidenpool]
5 - landed knights lands [quite forested] [hard to patrol] [hunting] [logging] [multiple ruins]
Hope this update clarifies further things, nothing in the plans has changed.
Thanks
Maj