Search results

  1. Emoticone11

    Westeroscraft Texture Pack Megathread

    I still think it's worth messing around with a bit more. If you combine it with a very wide 'repeat' CTM where only some of it is the striation overlay, combined with the height restriction, you might actually be able to create striations which don't just form horizontal stripes like that.
  2. Emoticone11

    Backmischung Builder Application

    Hey Back, welcome back! Always nice to see some oldies returning. Your house looks pretty good overall. My only major feedback is that we've pretty much moved on from using full log blocks in houses at all, including in the interiors. They just look too clunky. Also, I'm not sure if the food...
  3. Emoticone11

    Completed Project App: Uffering, by Elduwin

    Okay, finally got some time to go through it! I said this to you in-game plenty of times, so I won't belabour it, but amazing work on this whole project. Here's some of the post-approval feedback I have: - Some white glass near the lighthouse - I assume just a placeholder for water that was...
  4. Emoticone11

    Westeroscraft Texture Pack Megathread

    Was playing around with striations on the new terrainsets a bit. I did the following really quickly and it can probably be improved a bit. Method: create one translucent color overlay for each type of striation you want (currently I have 3 with varying shades of brown). Define one properties...
  5. Emoticone11

    TheGoatLord Builder Application

    Hey sorry again for the delay! My semester just finished so I should be able to be a bit more on top of it now. Overall this looks pretty good. You've definitely gotten the more rural style down, and the house has some very nice structural details on the outside like the covered pens. Here's...
  6. Emoticone11

    Westeroscraft Texture Pack Megathread

    Just based on what you said it sounds like it could be a difference between hand-built/worldpainter/old WE leaves and ones created with FAWE, but that's just a hunch. I don't think that we actually need to select only the top part of the trees to replace with snowy leaves, I was just thinking...
  7. Emoticone11

    Westeroscraft Texture Pack Megathread

    Would love to hear it! Going to be finishing up a small update with the leaf fixes soon, so I need to make a decision whether to include those or not.
  8. Emoticone11

    Westeroscraft Texture Pack Megathread

    Yeah those sound reasonable @Elduwin. What do you mean by this though?
  9. Emoticone11

    Approved Project Application: House Crayne by Zsomiking & AlexIsTragic

    Okay I took a look at the app. Everything looks great! I don't really have any major concerns with anything. Regarding the houses, I do sort of agree with Otty that the chalet-style houses have a lot going on, especially the three with daub & wattle. They look nice if you're using them for...
  10. Emoticone11

    lucasdeluc Builder Application

    Hi Lucas, Those are some cool ships you've built! However, if you're just interested in our ship contest, I don't think you need to apply for builder for that. Just ask a moderator in-game and they can assign a contest plot to you. If you are interested in applying for full builder, then you...
  11. Emoticone11

    Is someone updating the river banks outside of Kingslanding?

    I believe @Luk_emAn is doing that to make it continuous with his terraforming at Pyle.
  12. Emoticone11

    Shader Screenshots

    That delta pic is awesome!
  13. Emoticone11

    Approved Project Application: House Crayne by Zsomiking & AlexIsTragic

    I'll look through this in more detail when I have a bit more time (looks very nice from a first glance!), but real quick, where exactly is House Crayne on the larger map? I couldn't seem to glean this information easily from the app, though maybe I missed something.
  14. Emoticone11

    Qualrus Builder Application

    Hey Qual, This looks pretty good to me! Just a couple quick minor things: - On the overhang on this side you should have something under the daub & wattle rather than leaving it exposed. - I think you have too many wood types next to each other in the interiors; some don't really go well...
  15. Emoticone11

    More to Beyond the Wall.

    Yeah, you caught me on not being thorough enough with the canon. I missed the first quote you gave. I'm really struggling to put together those quotes into a coherent vision in my mind. Someone is "sliding" under an evergreen-like tree with branches/needles a foot off the ground... then...
  16. Emoticone11

    More to Beyond the Wall.

    I took another look at the canon, and I think there's things both to support a re-terraforming of the haunted forest, but also go against some parts of your argument: "Oak and ash trees can be found in the Haunted Forest, along with sentinels and weirwoods"...
  17. Emoticone11

    Qualrus Builder Application

    Hey Qual, Welcome back! Happy to see you reapplying. I don't really have any qualms with the houses you made; you seem to have picked up on our newer more minimalistic style pretty well. They look good. One minor thing would be that you don't want to mix the blocks in the palette randomly -...
  18. Emoticone11

    More to Beyond the Wall.

    I really like the feel of the current forest, including the sparsity of it and the dappled shadows that the trees project onto the snow. It feels haunting in a very subtle way - sort of peaceful and unnerving at the same time. Like I can imagine someone walking through the forest, with the wind...
  19. Emoticone11

    More to Beyond the Wall.

    (Moving this discussion from the texture pack thread) Out of date as in canon, or style? What's the issue with it?
  20. Emoticone11

    Westeroscraft Texture Pack Megathread

    Could you elaborate on that? If you’re doing any WE to forests you’re still going to end up with the lack of lighting. There *is* a trick to fix it, which I can tell you when you get to that point, but it’s somewhat of a pain to do.