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  1. Dan_Prime

    Failed to verify username!

    Use version 1.0.5 and do the fix I mentioned in my post..
  2. Dan_Prime

    Westeros Battle Royale

    What's up guys. With the launcher done I'm thinking about other projects we could start working on. Battle Royale came to mind. Unlike the Conquest idea, this would more closely follow a Battle Royale theme. Our map is WAY too large to include in its entirety, but we could select specific...
  3. Dan_Prime

    New Launcher Release

    Launch the game then go to Options > Video Settings > Shaders and select the pack of your choosing.
  4. Dan_Prime

    Failed to verify username!

    This issue is fixed in v1.0.5+ (https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v1.0.5) If you are currently experiencing this issue, log out of your accounts, delete config.json (NOT IN .WESTEROSCRAFT ANYMORE), and reopen the launcher. New users will no longer encounter...
  5. Dan_Prime

    [Official] Launcher Update Log

    Important Update - v1.0.3 Mojang has deprecated their s3 endpoint and will remove it by the end of the year. The launcher has been updated to Mojang's new endpoint. See wiki.vg for more information. When Mojang does remove the old endpoint, older versions of the launcher will stop working...
  6. Dan_Prime

    [Official] Launcher Update Log

    I will be posting information about important Launcher updates on this thread. You will recieve updates automatically. Please see the wiki for more information.
  7. Dan_Prime

    Failed to verify username!

    Ask Mojang because we're doing it the same way. Try deleting config.json (NOT IN .WESTEROSCRAFT ANYMORE) and restarting the launcher.
  8. Dan_Prime

    Failed to verify username!

    Log out and back into your account. Try disabling your firewall if that doesn't work.
  9. Dan_Prime

    Start of port to v1.12.2

    I haven't done much development with Forge as of late, so I'm not sure what the exact implications are for custom blocks. I did however spend a non-trivial amount of time converting 1.12.2 alias data to 1.13 for spigot. The culmination of that effort is my alias library ItemCodexLib...
  10. Dan_Prime

    [Official] New Launcher Beta

    Locking this as the launcher has been released. https://westeroscraft.com/threads/new-launcher-release.1377/
  11. Dan_Prime

    Start of port to v1.12.2

    The launcher will likely still download Java 8 by default, however the discovery code only supports Java 8 at this time. Should 1.13 and LaunchWrapper's successor allow the game to launch with an installation of Java 11, the discovery code will be updated to reflect that. Of course that would...
  12. Dan_Prime

    Start of port to v1.12.2

    It's most likely not going to be an issue that we can't overcome. As far as I can tell from the direction Bukkit/Sponge has gone you will just use an enumeration (the actual material name). Forge has begun their 1.13 update process so you can always take a look into what they're planning...
  13. Dan_Prime

    New Launcher Release

    The Kingsroad Starts Here Join WesterosCraft without worrying about installing Java, Forge, or other mods. I'm proud to announce the release of our new launcher. Developed using the latest technologies with a heavy emphasis on usability, the launcher aims to provide users with a seamless and...
  14. Dan_Prime

    Dropping something big today :)

    Dropping something big today :)
  15. Dan_Prime

    [Official] New Launcher Beta

    The launcher will be released on 8/31 (this Friday). Report any bugs or wait until a post-release update to have them fixed. As of right now, my task list for 1.0.0 is clear. If any builders/mods/admins could help cleanup the wiki in preparation for this, that would be much appreciated. We...
  16. Dan_Prime

    [Official] New Launcher Beta

    Beta Update 5 Released. This update includes fixes for Failed to verify username. If you are affected by this issue, update to this version and log out and back into your accounts. Release Notes: https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v1.0.0-beta.5
  17. Dan_Prime

    [Official] New Launcher Beta

    Beta Update 4 Released. This update includes several minor changes and fixes. Release Notes: https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v1.0.0-beta.4
  18. Dan_Prime

    [Official] New Launcher Beta

    I've added two more help articles (https://github.com/WesterosCraftCode/ElectronLauncher/wiki). I am thinking about adding one more for Account Management. If you have any suggestions let me know. If you have any feedback in general, let me know. I'm more or less letting the launcher sit to...
  19. Dan_Prime

    [Official] New Launcher Beta

    Beta Update 3 Released. This update adds an error handler for the age old problem, Could not find or load main class net.minecraft.launchwrapper.Launch. The handler displays an overlay which instructs users on how to resolve the issue. Release Notes...