The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
It's done. I did it. I completed something :')
Yes, ladies, gents and everyone in between, Varner is complete and ready for post-approval. It's been a ride, and it is 1 day off being 2 years to the day I first applied for this project, so take that suckers, you can't say it took me 2 years to...
Hey Deiniol, Welcome to the team! I’m going to be your probation leader, so if you have any questions don’t hesitate to ask. Reading through your app, I see you’re a geology student and you’re interested in terra. Nice to see someone else with an interest in terra :)
We’re in the same country...
Ok so I've been giving it all some thought, and here's the solution I've worked out. My plan is to still move forward with Bigglestone, and finish that, then move on to Moore after Biggle is complete. So my app is still waiting here for feedback and suggestions from anyone with ideas!
Lovely map Rex! Perhaps you could have some sheep pastures on higher ground? They're better at grazing on slopes and could be an alternative source of economy for their wool, and meat.
Here's a bit of extra reading about grazing livestock if you want to give it a read, but it pretty much...
Playing around with the script and on a larger scale, discovered this higher tide version also looks pretty swag. I just replaced 2012:1 with water at the end. I also did a low tide version by replacing the water next to blocks with 2012:1
Hey Dutch! I totally understand your concerns, so let me shed some light on the situation. So I'm pretty close with the Harrenhal team and we're discussing Bigglestone and the other subprojects. The deal with Bigglestone (and the other subprojects) as I was understand it, is that it would not be...
Hey doodz! I'm slithering out of my hole to teach you all terra again >:)
Today's topic - salt marshes. Salt marshes are coastal landforms, formed by the rising and falling of the tides. They are muddy and peat-forming landforms - meaning the ground is spongy and made up of decomposing plant...
I’d recommend using Carc’s bog script (which might be the same as the river gradient, I’m not entirely certain) for consistency’s sake. Plus his script is great quality terra.
edit: here’s the thread Thread 'Tutorial: Bog Script'
https://forum.westeroscraft.com/threads/tutorial-bog-script.2876/
I’d discourage the use of the Shropshire hills, as they are inland forms which are exposed to different erosive forces than the coastal mountains on Massey’s Hook. I’d suggest looking at some coastal hills/mountains for inspiration instead.
Hey all! I am submitting a redo appeal for the project of Moore in the Vale. I am submitting the appeal on the grounds that the style is significantly outdated by the nearby project of Old Anchor and the Andal Pilgrimage Septry in the Longbow Hall lands. This outdated style is evident by the...
The BoulderMoss schem would work really well for boulders in that style of forest! I’m sure we could come up with some schems for fallen trees and stumps with that degree of moss.
Heya Rex! Love the Welsh inspiration! I may have some photos from the St Fagan’s Welsh museum of life that could be useful. Lots of Welsh homes are built in stone, something that would be useful as an inspiration, given Massey’s has minimal forest cover from what I can see. I’ve also got some...
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