Hey NMF,
Sorry about the delay! Been pretty busy IRL so it slipped my mind. I'd be happy to see over my neighbor on the other side of the Bay of Crabs.
I do, however, want to know a little bit more about your terraforming plans for the beaches - perhaps a diorama or something. I am a little bit concerned about having some consistency in the coast terrain within the bay, so my beaches & dune landscapes don't stick out like a sore thumb. I think the mud/sand shoreline sounds fine, but maybe expand the beaches a little bit (up until the cliffs start) and and some small dunes like the ones at Wickenden. On the other hand, I might modify my beaches at Wickenden to be a little muddier and more wet sand. So let's try to meet in the middle somewhere.
I'm also not entirely sold on some aspects of the castle. The shapes of the two towers on the
south side of the castle feel a bit clunky to me. Also, I'm wondering if there's any way to use some secondary materials to show some weathering and erosion on the castle, since the palette feels a bit too plain currently. Presumably, a castle on an ocean cliff in cracklaw point would be quite battered by storms and wind. See /warp farring for a good example of how to do weathering on a gray stone castle.
If you can refine these things I'd be happy to approve. I like the plans otherwise.