[OLD FORUM REPOST - 3/13/18]
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Quick Reference 2
ThamusKnoward said:Since it is really hard to keep track of the latest rendition of the guide-map Demod is making aswell as the canon info supporting it, I would like you guys to use this google doc to keep track of the quotes and interpretations for each section of the riverlands! Demod could then upload an always updated map into this thread for editors and project applicants to reference.
I have given you an example for the correct format of how to quote aswell as the correct way of how to separate interpretation from fact. Try to keep the doc tidy and have discussions about interpretations within the commenting function. Be thorough on reading all of the canon you can find and considering all possible translations/ meanings of words before jumping to conclusions.
Demodocus said:Huzzah! I will update what I have and re-draw a new map, but ... what would be super helpful is any and all quotes any and all of us can find about the Riverlands and its roads and build locations!
This is the most common map, but perhaps Thamus, whenever I put a new map in here (which I will once this canon info is more solidfied) you can edit the first post with the latest official map!
I've added some other sections of the Riverlands in need of canon info., so check out the doc!
Demodocus said:From the Sow's Horn App said:Here's my version of the Riverland's Lower East Side, which includes the information that Thamus found, some of the ideas from your map, but also the research and map that I had done earlier and new canon info I found (which is being collected on the Riverlands Map Post in the Builder's Zone). I would strongly urge you to consider this map carefully and work out your application to adjust to it. Some notes about the map (for the general public too!): * The border is actually created by two rivers, one going south and one into the God's Eye. This ambiguous border has probably changed over the centuries, which is why Hogg Hall was labelled as a Riverlands holding in the Princess and the Queen, but now could belong to Sow's Horn. * Confusion is maybe why Mountain/Lorch et al burned Hogg Hall "accidentally" because it has sometimes been considered in the Riverlands ... although they were probably burning everything ... * Jaime's locations: stable, inn, barn, island, and field are plotted out, but the distance is quite five days, but close enough without making the map very skewed. * Arya actually sees a wooded island when she sees the town that she gets captured in (called Harbury, but that's an invented name, not canon) but I doubt that is the same wooded island that Jaime mentions ... if it is ... then Martin is crazy and this map needs to be redone ... again ... but I don't think it would be.
Also, I think that Wheatfield should be redone with the new roads and canon info and our timeline needs to be agreed upon in this area. According to Arya and Yoren, if "Wheatfield" (not canon name) is burned, then so would the towns across the river. That's a lot of burned things, which is sad ... but how far has Arya gotten after the end of Book 1 ... and since she saw "Wheatfield" burning "the town to the north that lit up the sky" it wouldn't have been burned while she was with Yoren in Kingslanding, and neither would the other towns. The Lannister forces had been burning in the western riverlands (Mummer's Ford, e.g.) but while Arya moved north and west, they were moving south and east, meaning that those places are not burned in the timeline we have set for the server. Right?
Map for Lower East Side.
Demodocus said:The latest map, with the overlay of the Lower East Side, and some corrections from Arya's journey, post-Harrnehal.
Map #4
Some points to consider, if you read the research in the Riverlands Doc you'll have the quotes, but to summarize using the numbered points.
1. Arya follows a farm path, but doesn't cross the river, going West.
2. Arya shuns a road, which is the one that goes towards Greenapple/Ser Warrens
3. Arya finds a burned village (which I've named Whiteapple because it has bones in apple trees ... spooky ... )
4. Arya crosses the river, after arguing about what river it actually is.
5. Arya crosses another river, which no one argues about
I like that this path is not very direct at all, which makes sense because they are VERY lost and only happen to be sort of correct.
Conjecture: After crossing this river, they continue in some way that is undescribed until her story picks up at Old Pate's Cottage. I'm assuming that she headed north (she could have followed the river if she found it again) and then saw either Harroway's or the River Road. She followed the River Road, being careful not to be seen past Greenapple, Lambswold, and Kneeling Man, until she is caught, taken back to the Kneeling Man by Tom of Sevenstreams et al.
What's interesting is that this would take Arya past Whitewalls, which was ruined in The Mystery Knight following the Blackfyre Rebellion. It was ruined to a degree that no one could recognize and it faded from memory as Bloodraven commanded its fields were sown with salt, etc. Perhaps it would be interesting to still have the ruins and maybe an abandoned road that once connected Harrenhal and Harroway more directly through Whitewalls and these villages, which would have been controlled by the Butterwells, now extinct.
Demodocus said:An update on the Riverlands mapping project:
The rivers that feed the God's Eye and the roads connecting those builds are completed. Currently, mapping and painting have been more based on necessity. For example, mamorb's build of Ser Warren's Towerhsou or AtomicLama's Sow's Horn have prompted me to work on those areas first so they can start building.
What's next:
At this point, without the tree brush which is needed for the forests (The Spiderwood, i.e. BWB woods and The Lost Woods, i.e. the one Arya get's lost in and has the wolf pack), progress has been stalled. I've plotted many rivers and roads, but have not prompted any editors to help with the terraforming. Howy did a good job with Ser Warren's but we could use more hands on this project (but maybe only once the tree brush is a reality?)
Also, more research could be done on the Riverlands Map Doc, especially about houses closer to the North. I had always assumed that a main road went from the Twins to Fairmarket, which Robb's army used going south, but the bridge was out when Catelyn/Robb et al went back. Along this road may be some holdfasts, villages, etc. that are sworn to the Freys.
Demodocus said:Alright, I've made an updated version of the Riverlands map -- Map #5
I've placed the seven houses from the Riverlands that are unspecified:
Erenford
Charlton
Deddings
Wayn
Keath
Grell
Vypren
As well as invented five houses (most of them are English names for common European fish)
Bream
Rudd
Dace
Tench
Lund (this is actually just "grove of trees" in Danish ... I think ... )
Most of these houses fill out the area between the Twins and its neighbors, especially along the Kinsroad and between Twins and Fairmarket. I've also placed some towards Wayfarer's Rest, but I think that the Tully lands need to be finished as well. Currently, they have NO fields ... which seems like a problem.
The region by Seagard accounts for Ecthelion and Dav's application, but makes some changes to the roads (see this)
(Note: As for learning WE, etc. I think I'll wait until after exams for this semester. Summer will be much more open!)