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  1. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    Also, am I the only one that finds the off-colour contrast between reach blocks and the blueish-grey standard 'crownlands' blocks jarring? As if they are texture glitches where the ambient colour overlay has failed D:
  2. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    I agree with Emote on the matter of meshing, in addition to that, just from a conceptional standpoint the pebble blocks are supposed to be loose pebbles like those you'd find on beaches, in river beds or else where naturally. If I recall correctly the streets of OT are canonically cobbled, which...
  3. Thamus_Knoward

    Oldtown: Feedback and Suggestions

    "There is no need to keep pointing that out." Since you said you disagreed with them you seem to have at least acknowledged that I've actually provided suggestions to this conundrum, instead of retreading old ground. "All I gave here is some insight into the planning of the city and what might...
  4. Thamus_Knoward

    Oldtown: Feedback and Suggestions

    Opposing EStoop's subjective preference here, I've provided an economic and infrastructural reasoning for the main OT sprawl to extend north to the mouth of the Mander or north-east towards Highgarden. Above I suggested means of separation and transition, which are already commonly exercised...
  5. Thamus_Knoward

    Oldtown: Feedback and Suggestions

    A) If it's a routine 'procedure' please point me to the notes/news/guideline section about that. B) I'd like to learn exactly when and how it is decided that a certain operation is not 'tenable'. Emote is quite right in that there should've been a discussion about that, to explore broad...
  6. Thamus_Knoward

    Oldtown: Feedback and Suggestions

    This is not exactly feedback but rather an open question/ criticism to whom it may concern: Why was the beautiful, finished and post-approved Blackcrown and all of it's lands wiped entirely? If it was because of the sprawl: OT Sprawl could just have been made a bit thinner there with a more...
  7. Thamus_Knoward

    White Harbor Sprawl Plotting Applications

    @CashBanks Go to the north-side of /warp lonelylight :P
  8. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    How far off are we with the next production update? If possible I could work towards that (given that it still roughly consists of the same steps it did 2 years ago: Extending the JSON file, etc)
  9. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    I haven't checked them out in game yet because I couldn't figure out why my MCPatcher implementation wasn't working. Could you chuck em on separate blocks for testing on the production server? (or test server if that is politically easier to do.)
  10. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    Hey Emote, I've exported all the pebble variants for you. https://www.dropbox.com/sh/r99dsxaufvy94py/AAACP2AH-bdCk7qu_Nj8X6YTa?dl=0
  11. Thamus_Knoward

    Completed Hawthorne (lemonbear and Antalex)

    The rough course is plotted. I am awaiting approval and further instructions as to how to proceed within Hawthorne lands. @jmcmarq I need your approval too as the river runs along the goldroad through bushy lands.
  12. Thamus_Knoward

    Completed Hawthorne (lemonbear and Antalex)

    Fair enough, I take this as your approval then to make the required terraforming changes aswell? I will need to push back that range in the south to make room indicating that the natural course was redirected.
  13. Thamus_Knoward

    Completed Hawthorne (lemonbear and Antalex)

    I shall stick to plotting the rough course first though so you know where changes will be happening!