The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
I did mean anchorage for anything except v small barges and fishing craft. Definitely not warships.
Also no, orange is only the crofts. The holdfasts are the towers of maroon, just three of them. Your earlier map had two very close togethwr, and just next to the vassal. This doesn’t make sense...
Rectangular shingles with a rounded bottom would produce a nice effect. I believe this might be a good time to bring back Tham’s amazing shingle tests. This is something we’ve discussed on and off on for years. Might be good to decide whether or not we’re going to get this done after the update...
Perhaps it could be a similar tone to the brown large sandstone bricks? Some have experimented with using them as roof tiles in test but they're too odd a shape
A = the old tiers of the quarry used to build the castle. now used for part of the village? Postern gate/crane down for quick resupply of the castle connects to a road here too, if you want.
B = a small island that wouldn't be too stable but idk what could be done with it. Maybe a picnic spot...
The lagoon was created well before the Mander redo. I know I've expressed how I wanted it to still be part of the project in dms but honestly, having looked at the river again and seeing Jake's points the lagoon isn't feasible, beautiful though it is. It should be saved to oldbuilds though imo...
Hi Kuhl, I love how well you've mimicked the style of Amber! Its a tricky northern style to do the roof for and you've done a brilliant job. Nice ceilings too! Only thing with the ceilings I would recommend is to make the jungle and oak wood into larger blobs so it seems less random. You've done...
There's also not too much room for a watershed between Waynwood and Crayne. Alex, what are your feelings on the matter? With the work I've done so far on terrain, its easily changeable to a singular direction and the pass between Vale proper and Crayne idea wouldn't be removed by any large...
I'm loving the new map and the town layout but I'm not too sure about the buildings on the Salt square. I think the guild building could be improved a bit. Maybe if the wall sections were normal dark planks with the main beams being vertical dark wood with a covering of halfdoors then with wood...
Hey KuhlDK,
We've chatted in game and nice work so far! Looking forward to having you on the team and finding out what kind of builds you like doing :P!
So I've been a bit interesting with your challenge build and are giving you a chance to explore one of the north west most projects on the...
The current plan is for the castle mount to be part of a watershed between the Heartshome-ward bound stream and the waynwoodbound stream. That'd mean we don't need to try and fit a lot of height into the area of the ironoaks septry
I've done a test for a small town hall but haven't really fleshed out the ints of the top floor. Just offering it to anyone else if interested in completing it or using it in their own mini app.
For me, the harbour is the point of the app which I think could use a lot more flair. The bay feels like its been artificially enclosed with a breakwater, rather than being an impressive natural harbour thats been added too. I'm a fan of this Gulltown layout that Enah designed, particularly for...
An idea could be to have earthworks from an old Andal camp near seaspur or eastford. This could be where the Graftons set up their base first to attack Runestone from before deciding to oust their allies, the Shetts. It could be inspired by the remains of Norse winter camps in the UK and the...
Walls of text are good! Love these ideas so far and the update of the map is nice. Have you got a layout in mind for the castle? Having a mini model would be a great help.
Considering the road heading through, you could even do a ridge castle, meaning its got two main gates with the road passing...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.