The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
What specific limitations are you facing with WE? The cyl brush and //smooth should be sufficient for the hill, plus the terrasniper erosion tools if you're terraformer role.
Hey jean,
This house looks fantastic! My only feedback really is to decrease the spacing of the rafters a bit in the interior, since there's a lot of thatch showing through. Granted this can be tricky in diagonal houses.
Otherwise you nailed the style though, so consider yourself approved...
I might want to explore some alternative designs for the ruins with you, so I'd prefer if you hold those off till later, but everything else looks good to me. You have my approval as well!
Very nicely done with the layout on this house, I like the subtle asymmetries!
My main feedback this time is just to simplify the stone/plaster palette a bit. Usually for normal-sized houses you want to keep it within a range of 3-5 main blocks or else it can get too busy. For the most part the...
Hey jean,
No worries at all, glad to see you're interested in continuing!
Since we recently moved builder applications over to our Discord server, I'd like to give you the option to move your app there if you want. Just make a new post in the #applications channel and link to this thread, and...
I've actually started to take inventory of the materials used currently in subregions of KL (currently at my test plot), for the purposes of (a) tightening the style/materials a bit in some of the current districts, and (b) evaluating how to incorporate the new stone brick types into the KL...
Hey CDogz,
This is a very cute little homestead - awesome work this time! Just some quick feedback:
- The yard layout with the fence totally encircling the house tends to be rather uncommon, and is something I usually associate more with modern houses. I usually recommend aligning the house...
Was about to ask that question: do you think it would be okay to retexture the “bog” texture (which I guess is supposed to be spaghnum moss, but doesn’t look much like it ATM) as grassy mud with CTM? Or would this break some things the bog texture is currently used for?
Hey CDogz,
Sorry to hear you had to start over with this one. I'm not sure why updating the modpack would have erased the world file - sounds like it might be some issue with CurseForge.
Overall I think you did a really nice job, both with integrating the new blocks and the interiors! Here's...
Just download the ZIP in the original post, extract it, put the folder in the resource packs folder for your launcher instance, and then select it in the resource packs menu.
I was planning to add 4 bushy grass blocks which would basically just be the “extra leaves” textures superimposed on a grass block, with biome shading.
Just want to bump this! It'd be helpful if people could download the overlay pack and use it while playing for a few weeks, and let me know if you have issues with the changes after playing with it for a while. I want to know if this is something I should work towards including in the next...
Usage Guides
Butterflies
In order to represent somewhat realistic speciation, we've decided to restrict butterfly colors to particular regions of Westeros. The general region where each butterfly type can be used is indicated by its name (e.g., Northern Blue Butterfly); a more detailed...
Breaking Changes and Update Procedures
In this section I will describe some of the features that may have an impact on existing builds, or will require updates to not be outdated. These are broken
down into two sections: issues that can be freely fixed by anyone on sight, and issues that should...
The much anticipated "Filling in the Gaps Part 1" update is finally upon us! In order to help people get acquainted with the many new additions and changes in the update, this thread was created to serve as a general reference.
Please read the following to learn about the highlights of the...
Hey CDogz,
No worries about the wait! Apologies for taking a bit to respond myself. You've made some good progress this time, the interiors are well done and I like how you implemented the suggestion of using a support beam to break up space. I'll focus my feedback on the middle house since the...
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