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  1. otty

    More to Beyond the Wall.

    That first suggestion is the primary reason I posted this thread, I wanted to generate more projects. Our Ice-River Clan had to come from somewhere. And not every clan is present at the current Mance's Camp. As far as all that is listed, our locations neglect this idea. The second suggestion...
  2. otty

    Probation: xDaddy_Garfieldx

    Hello! I'm otty and I will be your probation leader. I will not be around as often as id prefer ingame, so please contact me on the forums with any questions. From these 5 homes, I would prefer 3/5 to from different projects. If you wish to post more than the 5, I will try my best to get on...
  3. otty

    More to Beyond the Wall.

    In my application to Mance's camp, I added on an additional document to show the clans' migratory pattern in relation to Mance's camp. This document implies that there are more locations than Mances' that need done and we currently have no plans to represent them. I would like to propose more...
  4. otty

    Planning List of all available projects

    Yep. Essentially I didn't want to add more mess to the document by accounting for more factors.
  5. otty

    Approved Mance's Camp - A Farewell Project to Otty's Sanity

    Honestly, I just wasn't all that great at voxel yet. My newer portions are coming together with a little better in my opinion. I also had the concern beginning about getting it to connect to the main branch correctly, so I was scared to touch it much. Some of the shorelines are also to be...
  6. otty

    Planning List of all available projects

    The file has been officially updated as of Late March – Early April! Please note, I update this document quartley. (Around the beginning of the Midwest's school breaks) so it might not always be perfectly up to date. If you see a mistake, an issue, or are concerned the document is far too...
  7. otty

    Approved Mance's Camp - A Farewell Project to Otty's Sanity

    Absolutey! I may have a short bit of breathing moment to get online here due to class cancelation before things pick back up, I'll let you know where the help hand can go, or where you can maybe start.Just don't forget as mentioned in the thread, if you are interested I would like to see that...
  8. otty

    Spring 2020 Rookery Submissions!

    So I am looking for sub-heads to work on Mances. While large portions of terraforming are still being worked on, I am actively seeking people to manage portions of the camps per clan. I will maintain the main portion (Mances People and the Thenns). I am hoping that this will allow more sections...
  9. otty

    The Top Builders with No Life

    Margaery is in the lead with 11K! I wouldn't doubt that 50% of that is AFK!
  10. otty

    Gulltown Redo Discussion Megathread

    You've misunderstood, I wasn't suggesting an isolationist port but simply an island off the main shore for ports be, man made or natural. "it could be just an added nearby island designed to function as the main port."
  11. otty

    Gulltown Redo Discussion Megathread

    So while I understand this was just a reference towards topography and function. This would be just a suggestion, but it would be interesting to see the isolationist island Dejima, where Dutch and Chinese ships were allowed to port for much of the seclusion. While it doesn't have to represent...
  12. otty

    Completed Immersion Build - Caravansery and linear oasis located in the desert

    Sorry, I don't know if it's a required element or it's some piece of information I'm missing but, why the red mix with yellow sand? The contrast is distracting and unsightly against the structures you've created. I would suggest against this mix. If the red sand is required — instead find a...
  13. otty

    Westeroscraft Texture Pack Megathread

    I never said we should change the paintings, I was simply implying that we should have accurate alternatives. Also I was clarifying and informing everyone that these paintings are not ideal for accuracy and were not very common to be present among the homes of the nobility. Throw them in...
  14. otty

    Westeroscraft Texture Pack Megathread

    I've been using the pre-existing biome for the far, far north which is tiaga. Which I believe hasn't been used anywhere else. If we used extreme hills, it would be very problematic for areas like White Harbour where its what I call the "Southern North" biome
  15. otty

    Westeroscraft Texture Pack Megathread

    I adore the northern version however I'm looking at the westerlands block and they're looking really yellow in contrast to the sandstone. Something that mixes well with the sandstone which is more tan would be ideal :D.
  16. otty

    Westeroscraft Texture Pack Megathread

    So obviously, this is just a suggestion. I just go off on Art History Tangents. But currently, our paintings are very out of the era. Two paintins appears to be Jan Van Eycks, who is the believed inventor of our beloved oil paint. However, Jan Van Eyck is a solid Northern Renaissance painter...
  17. otty

    Completed Project Application - House Parren

    Perfect. Edit: I called a it river, but really I was implying anything larger than a Lil one by one bumbling brook.
  18. otty

    Completed Project Application - House Parren

    Terraforming can be extensive or minimal, either way however I believe you should outline these plans in your application. Especially adding a presentation of the river you plan to add The Westerlands have received quite the overhaul with projects such as Banefort, the Crag, Silverhill and...
  19. otty

    Westeroscraft Texture Pack Megathread

    What about repurposing the palm leaves to be just bigger pine needles would work if such biome changes happen since they haven't been used outside dorne?