It's been quite some time since the last update!
Okay, so, lot has happened during the last 6 months.
1st, the island has been re-terraformed, and has a complete new style, more grim and grey.
I'm still working on the castle, there are few plots left in the town, and the small dock to do.
On the lands, I've started to work on the southern coast of Uffering, between the bay and the Mander's mouth. I'm going for a similar forest and landscape to what I've done north of the bay, but to a larger scale. In fat, I'm planning to recreate a smaller version of the Dune du Pilat (french atlantic coast), which is 110m high (ofc, I said smaller version
).
The forest will be mostly composed of pines, and the closer I'll move to the Mander delta and Ball, the more I'll add leafy trees.
I'm considering adding a settlement on this southern part of the lands, because otherwise it'll be very empty lands and wouldn't make sense that people didn't settle here on the Mander's shore.
More inlands, I've been working on the fields west of Uffering village (/warp uffvillage). I'm making it a densely populated area, because it's the Reach, because it's fertile (flat lands with many streams) and because it's close to HG and the Ocean Road. I've planned the eastern-most part of the lands I'm dealing with, and here's a map.
I've added lots of forets, but I'm also opening 3 new miniapp for builders:
- a hamlet, classic, farmers mostly, with some lands close to the lake to farm
- a wood cutting hamlet, up in the hills, mostly the factory builds (workers would live down in the hamlet in the valley)
- a holdfast, guarding the border between uffering and holyhall lands, it has a small portion of lands to grow some crops and make live a few houses too
In the plans, I've also marked a vineyard, that will process the grapes of the grapevines there and the ones N-W where there is a huge vineyard.
And also in the north, a large and rich septuary, quite isolated and surrounded by forests, it ows the whole valley there.
Septons are working on writting and illuminations, so there'll ba a parchment making factory and some inks production.
Finally, in terms of terra (but independently of Uffering), I'm also working on the marshes near Westbrook and Stackhouse, trying to recreate a Camargue landscape.
And there's the Mander, but you all know what I'm doing there. Slowly, one day, I'll finish it!
Anyway, I'm done with the updates, don't hesitate to come build at Uffering, there's always a plot for you
And for builders looking for some miniapp, feel free to msg me if you need more details on the 3 new open ones.
Have a good day all!