Launcher doesn't launch game even with right Java file path selected...

Ardwinna

Mummer
Guest
OS: Windows 10
Launcher Version:
[1.6.0]
Issue: Java 64bit installed and proper path selected but still doesn't launch game

Explanation: I have installed the new game launcher and I do have Java 8 64bit installed as well. My OS is Windows 10.
But the game launcher loads to 100% and that's where it ends. I don't have a "launch minecraft button" and I'm not sure if it's an issue of my minecraft being the latest 1.14 version. I did pull up the console coding and there are errors. I've inserted a screenshot of it and attached a screenshot of my Java settings... Thank you for any help you can give me!!

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Last edited:

Balls_

Mummer
Guest
Alright... I had the same issue and found a fix that helped me:
Go to the launcher and click on the Java tab in the settings
Ensure that the file (Under Java Executable) says: Selected: Java 8 Update 221 (64x)

If it doesn't (obviously it won't if you're reading this), ensure your Java is up to date and is the 64x version. Then click on Choose file > Local Disk > Program Files > Java > jre1.8.0_221 > bin > javaw
This should give you the Selected: Java 8 Update 221 (64x) message and it will allow you to launch the game.

If these steps don't necessarily work for you...just ensure your selected file under Java Executable is the javaw.exe application

I hope this wasn't too janky and helps you out!
 
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Ardwinna

Mummer
Guest
Here is the console contents...


C:\Program Files\Wes…\js\loggerutil.js:9 [Minecraft] [17:13:29] [Client thread/INFO]: [net.minecraft.init.Bootstrap:func_179870_a:523]: ---- Minecraft Crash Report ----

WARNING: coremods are present:
FMLLoadingPlugin (westerosblocks-3.2.0-beta-1-190.jar)
BetterFoliageLoader (betterfoliage-1.11.2-2.1.10.jar)
DynamicSurroundingsCore (dynsurround-1.11.2-3.4.9.3.jar)
Contact their authors BEFORE contacting forge

// You should try our sister game, Minceraft!

Time: 8/2/19 5:13 PM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:594)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:431)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:594)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:431)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_221, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3066699672 bytes (2924 MB) / 3207856128 bytes (3059 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -Xmx4G -Xms3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
FMLLoadingPlugin (westerosblocks-3.2.0-beta-1-190.jar)
com.westeroscraft.westerosblocks.asm.ClassTransformer
BetterFoliageLoader (betterfoliage-1.11.2-2.1.10.jar)
mods.betterfoliage.loader.BetterFoliageTransformer
DynamicSurroundingsCore (dynsurround-1.11.2-3.4.9.3.jar)
org.blockartistry.DynSurround.asm.Transformer
Launched Version: WesterosCraft-1.11.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: WesterosCraft.zip
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
OptiFine Version: OptiFine_1.11.2_HD_U_C7
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: null
OpenGlRenderer: null
OpenGlVendor: null
CpuCount: 4
C:\Program Files\Wes…\js\loggerutil.js:9 [Minecraft] [17:13:29] [Client thread/INFO]: [net.minecraft.init.Bootstrap:func_179870_a:523]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Heather\AppData\Roaming\.westeroscraft\instances\WesterosCraft-1.11.2\crash-reports\crash-2019-08-02_17.13.28-client.txt
C:\Program Files\Wes…\js\loggerutil.js:9 [Minecraft] Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
C:\Program Files\Wes…\js\loggerutil.js:9 [ProcessBuilder] Exited with code 4294967295
C:\Program Files\Wes…\js\loggerutil.js:9 [LaunchSuite] Shutting down Discord Rich Presence..
C:\Program Files\Wes…ansports\ipc.js:151 Uncaught (in promise) TypeError: Cannot read property 'write' of null
at IPCTransport.send (C:\Program Files\Wes…ansports\ipc.js:151)
at Promise (C:\Program Files\Wes…c\src\client.js:152)
at new Promise (<anonymous>)
at RPCClient.request (C:\Program Files\Wes…c\src\client.js:150)
at RPCClient.clearActivity (C:\Program Files\Wes…c\src\client.js:536)
at Object.exports.shutdownRPC (C:\Program Files\Wes…iscordwrapper.js:44)
at ChildProcess.proc.on (landing.js:696)
at ChildProcess.emit (events.js:187)
at maybeClose (internal/child_process.js:962)
at Process.ChildProcess._handle.onexit (internal/child_process.js:251)
C:\Program Files\Wes…ansports\ipc.js:151 Uncaught (in promise) TypeError: Cannot read property 'write' of null
at IPCTransport.send (C:\Program Files\Wes…ansports\ipc.js:151)
at IPCTransport.close (C:\Program Files\Wes…ansports\ipc.js:155)
at RPCClient.destroy (C:\Program Files\Wes…c\src\client.js:652)
at Object.exports.shutdownRPC (C:\Program Files\Wes…iscordwrapper.js:45)
at ChildProcess.proc.on (landing.js:696)
at ChildProcess.emit (events.js:187)
at maybeClose (internal/child_process.js:962)
at Process.ChildProcess._handle.onexit (internal/child_process.js:251)
C:\Program Files\Wes…\js\loggerutil.js:9 [ProcessBuilder] Temp dir deleted successfully.
 

Iwan

Boldtown
OpenGL threw an error. Would have to look into this tomorrow, dont see an immediate solution right now.
 
Last edited:

Iwan

Boldtown
Yeah, not enough memory. The game needs at least 4GB allocated, and that means your computer needs at least around 6GB of RAM.
 

Iwan

Boldtown
Code:
 Error occurred during initialization of VM
Initial heap size set to a larger value than the maximum heap size

Adjust the min and max RAM settings.
min > 4GB
max > min
Your system requires at least about 6GB RAM. If you have less you won't be able to play.
 

the17thDoctor

Mummer
Guest
Been having the same issue, tried to follow everything and for some reason it won't acknowledge that I have the right Java installed at all.
 

fwhite

Mummer
Guest
I have the same problem but I have 16 GB of RAM an the link to the javaw file is correct...

Ps: How do I open the console output?
 
Last edited:

Iwan

Boldtown
Code:
C:\Program Files\WesterosCraft Launcher\resources\app.asar\app\assets\js\loggerutil.js:9 [Minecraft] Error occurred during initialization of VM
Initial heap size set to a larger value than the maximum heap size

C:\Program Files\WesterosCraft Launcher\resources\app.asar\app\assets\js\loggerutil.js:9 [Minecraft] Picked up _JAVA_OPTIONS: -Xmx512M

You're using the correct Java, but you need to allocate more memory to the game. It needs at the very least 3GB of RAM minimum to launch. That means your PC needs at least about 5 or 6 to work. Make sure you have enough RAM available, then make sure you've allocated enough in the launcher settings > Java > Min and Max settings.

If you've done all that and it still throws the same error you may have some global variable overriding the launcher's java settings. We can look into that once you ruled out the other issues.
 

fwhite

Mummer
Guest
I think I've found a problem. I tried to set the envoirment variables and I saw that I don't have the javac file anywere.
I didn't found a way to fix it...