location:
The idea, is to make the empty place where the inmersive project is located a more interesting looking, as well as a reason for players to visit that empty place. In addition, a caravansery in that location has sense because of the confluences of routes, going from Saltshore and Vaith to Hellholt.
The inmersive project will consist in a walled rectangular shaped complex having the function of a caravansery, having the following facilities:
-An inn with a tavern
-A small watchtower which will hold the house of the owner of the complex
-A warehouse, this building is very important for the complex (will have a granary)
-A stable
-A small marketplace
-8 small houses for the staff working there, with small patios and gardens.
-A WELL
-a linear oasis located northbound the complex.
this is the model
and the tests
thanks for your atention!
The idea, is to make the empty place where the inmersive project is located a more interesting looking, as well as a reason for players to visit that empty place. In addition, a caravansery in that location has sense because of the confluences of routes, going from Saltshore and Vaith to Hellholt.
The inmersive project will consist in a walled rectangular shaped complex having the function of a caravansery, having the following facilities:
-An inn with a tavern
-A small watchtower which will hold the house of the owner of the complex
-A warehouse, this building is very important for the complex (will have a granary)
-A stable
-A small marketplace
-8 small houses for the staff working there, with small patios and gardens.
-A WELL
-a linear oasis located northbound the complex.
this is the model
and the tests
thanks for your atention!