Search results

  1. Emoticone11

    Help me please....

    I'm not sure what you mean- did the error you posted occur when you used the WesterosCraft custom launcher?
  2. Emoticone11

    Help me please....

    Hi Archeon, The problem is that the version of WesterosBlocks you're using doesn't match the one currently used by the server. Have you tried using our custom launcher yet?
  3. Emoticone11

    Kvothe Builder Application

    Hey Kvothe, Great work! You've nailed all of the important aspects of the build, especially the gradient which is the tricky part of Ghost Hill. Only comment I have this time is that I'd generally avoid using 2x2 windows except for in very particular circumstances. Especially in Dorne you...
  4. Emoticone11

    Kvothe Builder Application

    Hey Kvothe, excellent work again! Another improvement. Here's some more feedback on the house, getting into pickier stuff this time: - I'd still work on your veggie gardens a bit more, this one seems a little bit plain. Also the vegetable patches aren't large enough- ideally you should have...
  5. Emoticone11

    Kvothe Builder Application

    Hey Kvothe, Excellent work, this house is a huge improvement! Hopefully the experience of making the house too large will help adjust your plotting for future houses- it's pretty common for something to come out larger than you intended to the first time around. I'll jump right to feedback: -...
  6. Emoticone11

    Westeroscraft Texture Pack Megathread

    Yup, there's already a green plaster block being planned for HG. The other suggestions are noted btw (I'll actually start getting to work on an update as soon as I get a chance).
  7. Emoticone11

    Kvothe Builder Application

    Hey Kvothe, Sincerest apologies for the delay! Feel free to message a mod if it takes more than 5 days for someone to reply. Anyways, thanks for the app, I'm happy to see your interest in our server. Your house seems like a pretty good start! It's not up to current standards quite yet, but...
  8. Emoticone11

    Completed Project Application : Glenmore

    Finally got a chance to look over the rest of the app. I think my main issue was the tests, as I already described. I don't really see any reason for you to limit yourself based on the surrounding builds; after all, it wasn't done for Winterfell or any of the other recent Northern builds, such...
  9. Emoticone11

    gruitolito Builder Application

    You can just post the images as a reply in this thread
  10. Emoticone11

    Completed Project Application : Glenmore

    Hey cl0ud and Jedi, I'll give this a more detailed look in the next few days! Regarding the tests though, I'd work on trying to get as far away from the more outdated North styles as possible, for instance mixing wood types too much, excess logs in houses (unless it's a log cabin ofc), too much...
  11. Emoticone11

    gruitolito Builder Application

    Hey gruitolito, thanks for the application, and sorry for the delay! Your building isn't quite up to server standards just yet, but I think we can get it there with some work. Most of my feedback has to do with things being over-detailed: for instance, avoid mixing stone and wood together...
  12. Emoticone11

    Having trouble with adding the Macros mod D:

    But the mods folder does contain the mods which are added to the launcher by default, such as journeymap.jar and BetterFoliage.jar? That's very bizarre, I've never heard of such an issue. I think you should just try to contact Mike about it.
  13. Emoticone11

    Having trouble with adding the Macros mod D:

    Do you have this problem with other mods as well? One other thing you can try is creating an empty folder on your desktop, and then giving the Extract method the path to the empty folder. Then try manually dragging the contents of that folder to the westeroscraft mods folder.
  14. Emoticone11

    Having trouble with adding the Macros mod D:

    Hmm, not entirely sure what the problem might be. The installation process shouldn't alter the .jar file itself at all. Are you sure you're doing the "Extract" method with the Liteloader install, and giving it the path to the "mods" folder? Perhaps @mikeprimm can help with this if he's back...
  15. Emoticone11

    Having trouble with adding the Macros mod D:

    Try adding "-Dfml.ignoreInvalidMinecraftCertificates=true" to JVMOpts in Settings, like this: https://puu.sh/ySasU/81343f06ec.png See if that fixes the issue.
  16. Emoticone11

    Having trouble with adding the Macros mod D:

    Can you do the installation step-by-step, trying to launch minecraft after each step, and tell me which one you start getting the error on (as well as posting the crashlog)? I don't think you have to worry about what the error said, it seems to be intended for preventing bootlegged/virus...
  17. Emoticone11

    Having trouble with adding the Macros mod D:

    Hi Jaq, are you using the official launcher or a manual build? Could you detail specifically what steps you took to install the mod? Also, you can access old crash reports by going to WesterosCraft/instances/WesterosCraft-1.11.2/crash-reports.
  18. Emoticone11

    Completed Edgerton

    Hi 7JG7, you can access your application on the old website here: http://testwesteros.enjin.com/forum/m/12700545/viewthread/30269521-project-application-house-edgerton-by-7jg7
  19. Emoticone11

    Completed Project Application: Durwell by an_escaped_duck

    Hey Duck, I've finished looking over the lands as part of my post-approval as well. I do think the changes you made to the surrounding lands have improved them a lot, the farmland all looks very nice. I agree with the points that Ark made about the castle. Here's a list of some more things that...
  20. Emoticone11

    polopolo Builder Application

    Oh sorry, for some reason the forums didn't send me a notification of your fairmarket update. Anyways, you did an excellent job on this one! The exteriors are beautiful, and I see no other problems with the build. Consider yourself approved! Ask a mod in-game to promote you to New Builder if it...