Search results

  1. Uthormadman424

    Block Change Request: Better BetterFoliage leaf models

    The only issue has been what you described above, with bushes in the ground. I would love a bushy grass block for under nettle or ferns, etc. Would it biome dependent, or more based on wood types? Otherwise, I love the new textures, and on most of the trees I have, I don't get the gaps in. the...
  2. Uthormadman424

    Block Change Request: Burnt Wood

    Request: Burned Wood Type Request Type: General Addition Try to describe all workarounds and associated issues that make it necessary to add this block in your eyes. As Harrenhal and Riverrun are progressing, the Riverlands and the particular point at which the server is set are set to show...
  3. Uthormadman424

    Block Change Request: Cash's House Banners

    The people want the spreadsheet
  4. Uthormadman424

    Block Change Request: Cash's House Banners

    3 come to my mind, being Waxley of Wickenden, Coldwater of Coldwater Burn, and Staunton of Rooks Rest. I think the first and third would be nice, Wickenden is a larger project on the server and Rooks Rest is Canon heavy due to Fire and Blood. I think there are arguments for a few more...
  5. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Quick update! Work on Ruthermont Village and the surrounding areas continue at a steady pace! Thank you to all the builders who have helped out so far, and to any new probies or builders looking for a plot there are several still up for grabs! Along with that, we are going to be opening up a...
  6. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    UPDATE #1: We have pasted our town tests onto the production server, and have begun to plot out more of the peninsula. The next step for us is to finish the town and surroundings before moving onto the Castle and other farming hamlet as a part of phase 1. In order to do that... RUTHERMONT is...
  7. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Woohoo! Yes, we have been working on scaling down the density of the main village, and the current town test can be scaled down more if needed to be, but around 10 farmers, and 4 castle "professions" Robin and I have discussed it, and I also discussed it with you a bit in-game, and would...
  8. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hi All! Robin (Agrhendaer) and I (Uthor) are applying for House Ruthermont under Emote's Southeastern Vale Megabuild. Please see the link to our project application! Link: https://docs.google.com/document/d/16F77rS7mnLr-wiMKjkI1nafRxSVmHdNUhYQ63eikpIs/edit?usp=sharing Thank you very much and...
  9. Uthormadman424

    Approved Central Westerlands megabuild (Tarbeck Hall, Sarsfield, Oxcross, Hornvale) by lemonbear

    Hey I made some updates! Here are some updated pics of the new well and meat storage, the updated butchery building, updated cheese building and cellar, and overall view. Let me know what you think! -Uthor
  10. Uthormadman424

    Approved Central Westerlands megabuild (Tarbeck Hall, Sarsfield, Oxcross, Hornvale) by lemonbear

    Thank you both for the feedback, I appreciate it! I have done a bit of research as well regarding a cave, and it appears that both are possible (either a cave or a cellar/basement), both of which provide a level of insulation. I flew around looking for some locations for a proper cave and am now...
  11. Uthormadman424

    Approved Central Westerlands megabuild (Tarbeck Hall, Sarsfield, Oxcross, Hornvale) by lemonbear

    Hey Lem! I am applying for the Hornvale Farm 5 Mini! Below is a general map/layout of the farm along with a few screenshots of the finished buildings I have so far. I have yet to finish all of the interiors but the layout is set and all of the exteriors are finished. The test is on my warp...
  12. Uthormadman424

    Approved Central Riverlands Megabuild by Ravish, Ric and Scubooty

    I am applying for the Forest Glass Hamlet, here is my application document. Thanks! https://docs.google.com/document/d/1SZryRzyuTF3inI9iMeJ8G4CIz5mk0sO9fA0AIfxDiwk/edit?usp=sharing
  13. Uthormadman424

    Approved House Sweet by Tobi

    Can do! Thanks, Tobi could you paste it in for me hehe
  14. Uthormadman424

    Approved House Sweet by Tobi

    Hey! I am applying for the old gods praying area Mini! Talked to Tobi a bit in-game about it, but the test is located on my plot /warp uthortest. Let me know what you think! Thank you
  15. Uthormadman424

    Completed Uthormadman Probation Thread

    Probation Build: 18 Kitchen Smith Nearest Warp: /warp OTCaulkburn Got some helpful feedback from Wurst suggesting a pit forge, which I went with, and like the result! Also got help from Alex with chain cover thingy since I don't have access to the tool cycler, at least I don't think I do :O
  16. Uthormadman424

    Completed Uthormadman Probation Thread

    Probation Build: 17 Baker Nearest Warp: /warp Sharppoint Coordinates: 7766/5011389
  17. Uthormadman424

    Completed Uthormadman Probation Thread

    Probation Build 16: Interior Farimaket Septry Nearest Warp: /warpFairmarket Did some storage interiors for EStoop
  18. Uthormadman424

    Completed Uthormadman Probation Thread

    Probation Build 15: Laborer Nearest Warp: /warpLadyHam4 Coordinates: -4045/48/26295
  19. Uthormadman424

    Completed Uthormadman Probation Thread

    Probation Build 14: Farmer (3ppl) Nearest Warp: /warphvham1 Coordinates: -4700/71/11052
  20. Uthormadman424

    Completed Uthormadman Probation Thread

    Probation Build 13: Fisherfolk (2ppl) - if they can't get out on the bay using the dock, they enjoy casting out into the brisk blue water from their front steps, bliss Nearest Warp: /warp oatown Coordinates: 7997/42/4579