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  1. Peptic

    Abandoned House Bullock by Pept1c

    Status update, I've been talking to Vis and some others, and overall it seems like the fields are pretty fine, I added some small pastures close to the castle and changed the shape on one of the major fields, as you can see in the picture. I am also doing some stuff with gardens for the style...
  2. Peptic

    Abandoned House Bullock by Pept1c

    Well I was thinking I could do most of the planning before I open the plots, that way I can have everything visualized and it doesn't just become a drag of terra after all the houses are built. But yeah I'll finish up doing a bit of work on the fields and then open the plots, I've already mostly...
  3. Peptic

    Abandoned House Bullock by Pept1c

    Bump? maybe? Idk WRMD said to connect the fields to the yards of the houses to make it feel like one entity, this sounds pretty good, I'm currently trying to rework some of the fields but I haven't gotten very far. But maybe I could get a update on what the mods think?
  4. Peptic

    Abandoned House Bullock by Pept1c

    I haven't yet received confirmation whether or not my fields are fine, Endy said I could make some of them smaller pastures, but he did't point out which, so I'm wondering what WRMD thinks and if Endy could maybe post his suggestions here in the thread, thanks.
  5. Peptic

    Tutorial: How to use forest scripts

    https://www.curseforge.com/minecraft/mc-mods/macrokey-keybinding Is this the right mod? For some reason I can't open the download guide, so I can't see what is says.
  6. Peptic

    Tutorial: How to use forest scripts

    Does this work the same for other types of forest? Just with different block ID's and tree types ig?
  7. Peptic

    Abandoned House Bullock by Pept1c

    Alright, I finished planning the fields, animal enclosures, and orchard. The shapes aren't final yet, they're a bit too perfectly square I'd say, but I'm pretty final on the placement. I'm of course open to feedback. The yellow is the animal enclosure, blue is the orchard, and purple is the fields.
  8. Peptic

    Abandoned House Bullock by Pept1c

    And I would respectfully like for you guys to reconsider the option of a farmstead, I get the idea of creating distance between projects but I think a mini would allow for more community involvement. And if those parts would be empty it just looks flat, and I think a farmstead could definitely...
  9. Peptic

    Abandoned House Bullock by Pept1c

    Alright I finished the first test for the plotting, I'd say it looks decent but surely there's some stuff you guys would suggest. I labeled some of the more special plots, like the sept.
  10. Peptic

    Abandoned House Bullock by Pept1c

    Wonderful! This means I can start planning the plotting on my plot right?
  11. Peptic

    Abandoned House Bullock by Pept1c

    Alright here are some updated pictures of the houses, with the feedback taken into consideration, hopefully this is better.
  12. Peptic

    Abandoned House Bullock by Pept1c

    Great! So to summarize, lower the roofs on most of the houses, fix the stone bases on the houses. And remove the hamlet and holdfast. And only have one windmill? Because I would need at least one right? And I'll get started on the plotting as soon as I've got another approval and upload a...
  13. Peptic

    Abandoned House Bullock by Pept1c

    So they would protect themselves, but more against lions than wolves?
  14. Peptic

    Abandoned House Bullock by Pept1c

    Oh and I thought of something. It may not be entirely necessary, just an idea, but based on what Dutch said in the maidenpool app this is about the time that Robb set out from Riverrun and conflict in the riverlands was really going on (not sure though) I could add perhaps a blockade of sorts on...
  15. Peptic

    Abandoned House Bullock by Pept1c

    Hiya, for my first canon project I found Bullock to be rather appropriate-looking, and I'm a big fan of the crownlands style! Well here's my app, take a look at it. https://docs.google.com/document/d/14LaY_3w40HL5ncmXlEdUKb0X_mo1iaPvFZL0DTR20s0/edit The doc was too large to upload so I had to...
  16. Peptic

    New Rules regarding builds & plots

    huh..
  17. Peptic

    New Rules regarding builds & plots

    Wait hollup, this was an april fools thing right?
  18. Peptic

    Abandoned Project Application: House Orme Update/Redo by Shymon

    Alright okay plots are now opened at H2 incase anyone's looking for somewhere to build. DM me incase there are any questions or concerns!
  19. Peptic

    Abandoned Project Application: House Orme Update/Redo by Shymon

    Okay the basic plotting is done, once I get approval I can start labeling them and open them
  20. Peptic

    Abandoned Project Application: House Orme Update/Redo by Shymon

    Alright! I'll get started on that soon!