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  1. Renly_Baratheon_

    Completed Application Thread: House Varner Redo by Jakethesnake

    hey, as somebody who's just been wandering around on the server a lot I quite like how varner feels somewhat different because it is more spread out than most other villages in the Reach Maybe what it needs is just a bit more density in the middle/near the sept so it looks more like the spread...
  2. Renly_Baratheon_

    Resource Pack issues

    hey, thank you for your answer. You can see by the textures that it is the westeroscraft resource pack. However, I deleted the resource pack and downloaded it again and now it works just fine. Somehow I must've accidentally deleted a file when I downloaded it for the first time.
  3. Renly_Baratheon_

    Resource Pack issues

    Hey there, I finally got around to building the launcher because I'm on mac and i couldn't open it since that update that made it not work anymore. Now I wanted to explore Keath in the riverlands but all the foliage is grey and it also didn't have those leaves sticking out anymore that used to...
  4. Renly_Baratheon_

    Westeroscraft Texture Pack Megathread

    Hey everybody. I wanted to suggest that it might be interesting to create a green glazed ceramic tile block. My idea stems from the Swiss Kachelofen (tile stove) which has been used in Swiss and German buildings since the 12th century. Since the Vale on the server is partially based on...
  5. Renly_Baratheon_

    Oldtown: Feedback and Suggestions

    Not sure if this is an obvious observation but I think this idea seems especially fitting or certainly interesting in relation to the Hightower. Since it is the seat of the most powerful family in the city it could have become a fad for the families the Hightowers were/are friendly with as a...
  6. Renly_Baratheon_

    Roseroad Route through Bitterbridge

    Thank you. Makes much more sense here.
  7. Renly_Baratheon_

    Roseroad Route through Bitterbridge

    When the new road markings were added on the map I realized that there are two bridges at Bitterbridge that are really close to each other. That on its own would be fine but I thought it is a bit odd that the place is named after this old bridge but then they build another one further south and...
  8. Renly_Baratheon_

    White Harbor Post-Completion Quality Control

    I've just been exploring the surroundings of White Harbour and the holdfast north of the city, near the warps holt and wh3 has an unfinished cellar under the main hall. The cellar is accessed through the staircase to the left of the entrance. It's still made of wool. Don't think it's necessary...
  9. Renly_Baratheon_

    Gulltown Redo Discussion Megathread

    It is with great embarassment that I can announce that I spent half of today creating a potential layout of Gulltown on Photoshop (insert graphic desing is my burden meme). Obviously I don't expect any of it to be used but I was bored and felt inspired to create map instead of working on my...
  10. Renly_Baratheon_

    Gulltown Redo Discussion Megathread

    Just wanted to post this other map of Lucerne, in case you are interested. It's from the 1790s. However, most structures are medieval. If you want to look at a higher resolution of this map and also the previous map that was posted on this thread, the city archive of Lucerne lists some old maps...
  11. Renly_Baratheon_

    Gulltown Redo Discussion Megathread

    Hey everybody, I grew up in Lucerne so it's quite exciting seeing that it might be an inspiration for you. If it is of any use, i'd be happy to provide information, as far as I know it at least lol.
  12. Renly_Baratheon_

    The Arbor: Feedback, Suggestions & Testing

    Hey, I'm totally new here, just discovered Westeroscraft about a week ago and am slightly obsessed with it. After exploring most towns on the server I ended up here reading about the upcoming projects and it sounds really exciting. Reading about the Ryamsport settlement in your proposal, I...