Hey Willas,
Very sorry for the long delay in responding! The builder app mods have been pretty busy, and so there have been some scheduling problems, but it's all sorted now. On the upside, your house is a pretty decent start, so it shouldn't take us too long to get you up to server standards now. I'll get right to giving some feedback on the main things I noticed in this build, and then will give you a series of builds in specific styles to work on to help familiarize you with our building style.
- A handful of parts of the house are in styles which are kind of outdated, and not really used anymore. First, you generally want to avoid using log blocks (both in exteriors as well as interiors). Second, try to avoid "upside-down U" shaped rooves, where it gets shallower at the top. Make them all linear (45 degrees or 60 degrees) instead. Overall, try your best to avoid excess messiness.
- Some aspects of the house seem a bit too "high-fantasy", such as the spikes on the roof for instance (this is only done in the North, and they're still usually just small details there), and also the house is just pretty big/elaborate in general.
- Don't use hanging lanterns on the outside like that, keep in mind that every lantern, candle, and torch would need to actively be kept lit. Typically, a house would just use candles and maybe a lantern that they carry with them. But of course, they generally wouldn't be going around at night anyways. Torches also should not be used in houses, only in town/village streets and castles.
- For the daub & wattle, you want to use the "plain white daub" block instead of the white plaster you're using currently.
- Focus on making the vines less patchy. By patchy, I mean having a lot of small areas of vines all over the house that aren't connected well. Instead, you want to use vines in large "blobs" stretching across some part of the house, where each vine block is connected to a directly adjacent neighbor. Think of how
vines typically grow on houses. Also make sure the whole thing is connected to the ground, as vines need nutrients to grow.
- The interiors are too empty overall. Part of this is because the house is huge, it will generally be easier to make interiors for smaller houses. When you do have large floorplans, always try to divide into rooms some way. Typically, I plan out the rooms and stairs using placeholder blocks
before trying to do any sort of actual furnishing, just so I can figure out rough proportions. If the room seems way too big before doing furniture, it will likely seem off after doing furniture as well. Also, check out
/warp furnish for furnishing ideas if you haven't yet.
- For the staircase on the left
here, use "half door" blocks as railing instead of shutter blocks.
- Whenever you use workbench or cabinet blocks, you always need to cover up all sides except for one; it looks bad and unrealistic for a cabinet block to have doors on multiple sides. Typically, this is easy enough with half door blocks, or intelligent placement of other furniture.
- Don't use paintings, and especially bookshelves/paper, in ordinary houses like this one. Both are considered luxury items, and less than 1% of people in medieval times were literate. Generally, these should only be used in wealthy manses in cities or market towns, or for special occupations (bookbinder, scribe, etc.)
Other than those things, you have a good start so far! For the first challenge build, please make a medium-sized house in the style of /warp woodwright. Please take your time to study the style in detail, and make sure to ask if you have any questions on the above feedback or the woodwright style. Good luck!
-Emote