I haven't updated this in a couple weeks, so here goes:
Build 26: Fairmarket House
Ints for townspeople house outside FM. I imagine the owner to work on one of the ships or the docks.
/tppos -666,36,5979
Build 27: Fairmarket Hovel
Ints for a dilapidated peasant hovel outside FM.
/tppos -647,38,6040
Builds 28, 29 & 30: Fairmarket Farmhouse and Barns
Ints for the a classy-looking farmhouse and its two barns outside the West Gate of Fairmarket. The farmer, his wife and two children live in the main house. The front barn stores a haywagon, includes a hayloft and workbench and has some general storage. The back barn has room for a couple of farmhands, as well as some more specific storage for grain, berries and meat.
/tppos -1148,51,6099
Build 31: Pendric Hills Hovel
Another Westerlander build, this time in the D&W palette. Small home for a couple of peasants. Worked this over with Endy and he had several tweaks he did to the layout.
/tppos -5150,70,8602
Build 32: Fairmarket House w/ Basement
Ints for a large house on the North Bank of the Blue Fork across the bridge from Fairmarket. After checking with Stoop, I made this a dyer's house, considering Luk built a weaver's next door. Considering the vast trade that would pass through FM, it made sense to have a second dyer's in the vicinity. On a personal note, I just love this house and its overall vibe and layout.
/tppos -817,39,5898
Build 33: Large Fairmarket Hovel
Ints and exts (sans roof) for a large low-class house on the North outskirts of the Fairmarket sprawl next to the Septry. This house was a struggle for me in all honesty, as the ints just werent working for me. Thankfully, Stoop came by and made a few adjustments that made it all click.
/tppos -788,38,5826
Needed a break from FM, so I built my first house in the Vale. Counting both times I built on WC, I have now built houses in every region sans the Iron Islands.
Build 34: Ramshackle Hut near Saltpans
Home to a couple of extremely poor crab-fishers near Saltpans but subject to Wickenden. No other wooden huts exist within the Wickenden lands, so Scubooty and I had to create our own style for them merging some Vale and Riverlander palettes. After seeing the signs here, it can be deduced that this conversation might have taken place here:
Ramen: "I saw a mudcrab the other day."
Emote: "Horrible creatures. I avoid them whenever I can."
/tppos 4714,37,8632
Build 35: Fairmarket House
Ints to the green-gabled house right outside the East Gates of Fairmarket. Home to some townspeople who also grow and sell sourleaf. They have a master bed, crib and another large bed. Perhaps they have a lot of children, or perhaps they recently adopted some girl named Anne to come live with them in their green-gabled house.
/tppos -667,38,6046
Build 36: Sheep Farmer near Saltpans
Home for a couple of sheep farmers along the road from Wickenden to Saltpans. Here, had to really try and be mindful of the 2013(?) construction of Saltpans, per Emote's suggestion. Also looked at houses at Lolliston, Haigh, Hagmire and Old Maidenpool for some inspiration. I also built the sheep shed and some adornments to the pasture. Endy helped a lot on touching up around the build and by adding a tree and awning to the front of the place. All in all, it is very cute and will hopefully blend well into the future Eastern Riverlands.
/tppos 4714,45,8573
Build 37: Kine Keeper with a Cattle Byre Below near Saltpans
Emote built a super-duper farmer house with a byre for cattle underneath and made an open plot for another, so I went for it. Unlike his house, mine had a mainly wooden frame and floors, so it had a few necessary changes like having a furnace instead of Emote's usual stone-brick-window fireplace. I also added a little loft above the byre entrance. Also, added a second little stair down to the basement where I put a second bed and some cabinets. The front entrance was a challenge, but I think it turned out well after Emote flipped one of the stairs and added some bushes, he also came up with an awesome design to help break up the gables. After checking with him, I also put a little chair out in the pasture by a rock where after a long day, the rancher could enjoy some mead with a beautiful view of the Bay of Crabs. Then Emote, May and I had a cattle party where we spawned like a stack of cows. On the house, per Emote: "I dig it." I believe there is no higher compliment.
/tppos 4624,47,8561
Build 38: Merton-y Cottage at Fingermerton
Kul asked me to build a house at Fingermerton, so I obliged. He requested the standard Merton-style, but with a Northern Wood roof. I tried experimenting with some new D&W designs, but they just weren't working, thus I went with a fairly standard one, but with the new vertical block. Unlike most Merton houses, I did not include a loft, but instead had a large sleeping area separated by a small screen from the fire pit. I added a little workshed to the back of the house to cover up some decorations I did to the firepit on the inside, and about the shed, I quote Kulmen as saying "That's dope." Not as great a compliment, but I'll take it all the same.
/tppos 554,47,17517
Server Involvement
I've been pretty active the last couple weeks, both building and socializing. Me and a few other builders have regularly been voicechatting on Discord, messing around on Test and playing Hide-n-Seek over all the worlds. I've also helped some builders with little projects: hand-terraforming Varner with Jake, building a market stall for Ramen, furnishing Summerhall's basements with Cash and, of course, chatting, giving and recieving feedback. I also participated in some of the timelapses that Fluboss and Dutch have been putting on.
All-in-all, it's been a very fun couple of weeks and hopefully I'll be able to keep some of this up and learn some more of the in-and-outs of project-planning after my probation ends. Thank you if you have read this and I hope you've enjoyed!