Request: Small logs block aka double vertical logs block
Request Type: General Addition
Try to describe all workarounds and associated issues that make it necessary to add this block in your eyes.
As you might know, I'm Russian, and as such I for years have interest in recreating Russian achitecture in Minecraft. But this task always struggled with one big issue. As you might now, logs were the basic constructional material in Russia since time immemorial, because of the abundance of wood. Most notably, walls were build from logs layered one over another. (Planks (i.e. sawed logs) were rarely used at all up until XVIII-XIX centuries).
This building method (walls of logs) in both vanilla Minecraft and currently in Westeroscraft is generally represented by using vanilla log blocks (and by using planks instead, what is not really perfect in conception). And this is what the issue is. As you understand, the vanilla log blocks are overly gigantic and unrealistically thick, this is why they lost the builders' favour. So log cabins made of such logs look really bad and dull. I got the idea of solution this problem in MC some years ago - there should be a block of small, half block high, realistic logs. Moreover, there are already realistic trees with small trunks (using vanilla stone wall model) on WC, so it is logical to have a log block which utilises such small logs! As I concluded, there are no good options of building realistic and good-looking log cabins in Minecraft without having this block.
This block can be really widely used on our map. This block logically should be staple wall building material, like half-timbered daub, in many regions, most obviously, in most of the North, but also in the Stormlands and in mountains of the Vale (Alpine log cottages). With it, a lot of new and freshly looking styles can be developed and many older styles (in the North, mainly) can be revisited in a new, simple and realistic way.
Now, to how this block can be implemented in game. For illustration of this, I made schemes of blocks and their texture behaviour using logs, using 2x2x2 cube as model for single block.
There are two ways for making the same result, actually (I hope you will understand this, see the sceme for illustration):
The first one is to use single block (per log type (oak, spruce...)) with connected texture. As singluar block this will look like four small logs, two of them at the bottom half of the block, and two in upper half of the block, laying perpendicularly to the bottom logs. This will require having two side textures: one for north-south axis, and other for east-west axis, so the logs will have logical view of log's circles for all the logs (and the third texture for top and bottom of the block, just the log's side view, without circles). When the more blocks are placed in a row, the blocks at the edges (corners) will remain with the log circles, while the intermedial blocks will switch to the top/bottom texture of logs without circles. As logs aren't infinite, it could be logical to have texture with circles in intermedial blocks every 3-5 blocks from the corners blocks with circles.
The other way is simplier, perhaps. In this way, there should be 2 separated blocks (all per each of the log type):
one for the intermedial block of logs, without the circles at the sides (and all four logs in this block will lay paralleled). This block is very similar to the block of firewood, and so will require only two textures and also can be placed vertically.
second for the logs at corners, with circles. It should use some placement mechanic, so the circles will always be at the very corners of the block, and also should have north-south and east-west axis textures so the circles will be showed correctly. This block also could be placed freely intermedial of the log wall, where it is needed.
Moreover, this log block can be used as alternative to the firewood block for portraying firewood.
Types of evidence to support your request: Historical, Canon
Historical Evidence
This is staple building material/construction technique used widely not only in Russia, but in all Northern and Eastern Europe, as well as in Alpine Highlands.
Canonical Evidence
Log cabins are very common in the North, likely it is staple buidling material/technique here. Logically, log cabins are common everywhere where wood is abundant, like in the Stormlands, or in the Highlands of the Vale
File(s) attached
Request Type: General Addition
Try to describe all workarounds and associated issues that make it necessary to add this block in your eyes.
As you might know, I'm Russian, and as such I for years have interest in recreating Russian achitecture in Minecraft. But this task always struggled with one big issue. As you might now, logs were the basic constructional material in Russia since time immemorial, because of the abundance of wood. Most notably, walls were build from logs layered one over another. (Planks (i.e. sawed logs) were rarely used at all up until XVIII-XIX centuries).
This building method (walls of logs) in both vanilla Minecraft and currently in Westeroscraft is generally represented by using vanilla log blocks (and by using planks instead, what is not really perfect in conception). And this is what the issue is. As you understand, the vanilla log blocks are overly gigantic and unrealistically thick, this is why they lost the builders' favour. So log cabins made of such logs look really bad and dull. I got the idea of solution this problem in MC some years ago - there should be a block of small, half block high, realistic logs. Moreover, there are already realistic trees with small trunks (using vanilla stone wall model) on WC, so it is logical to have a log block which utilises such small logs! As I concluded, there are no good options of building realistic and good-looking log cabins in Minecraft without having this block.
This block can be really widely used on our map. This block logically should be staple wall building material, like half-timbered daub, in many regions, most obviously, in most of the North, but also in the Stormlands and in mountains of the Vale (Alpine log cottages). With it, a lot of new and freshly looking styles can be developed and many older styles (in the North, mainly) can be revisited in a new, simple and realistic way.
Now, to how this block can be implemented in game. For illustration of this, I made schemes of blocks and their texture behaviour using logs, using 2x2x2 cube as model for single block.
There are two ways for making the same result, actually (I hope you will understand this, see the sceme for illustration):
The first one is to use single block (per log type (oak, spruce...)) with connected texture. As singluar block this will look like four small logs, two of them at the bottom half of the block, and two in upper half of the block, laying perpendicularly to the bottom logs. This will require having two side textures: one for north-south axis, and other for east-west axis, so the logs will have logical view of log's circles for all the logs (and the third texture for top and bottom of the block, just the log's side view, without circles). When the more blocks are placed in a row, the blocks at the edges (corners) will remain with the log circles, while the intermedial blocks will switch to the top/bottom texture of logs without circles. As logs aren't infinite, it could be logical to have texture with circles in intermedial blocks every 3-5 blocks from the corners blocks with circles.
The other way is simplier, perhaps. In this way, there should be 2 separated blocks (all per each of the log type):
one for the intermedial block of logs, without the circles at the sides (and all four logs in this block will lay paralleled). This block is very similar to the block of firewood, and so will require only two textures and also can be placed vertically.
second for the logs at corners, with circles. It should use some placement mechanic, so the circles will always be at the very corners of the block, and also should have north-south and east-west axis textures so the circles will be showed correctly. This block also could be placed freely intermedial of the log wall, where it is needed.
Moreover, this log block can be used as alternative to the firewood block for portraying firewood.
Types of evidence to support your request: Historical, Canon
Historical Evidence
This is staple building material/construction technique used widely not only in Russia, but in all Northern and Eastern Europe, as well as in Alpine Highlands.
Canonical Evidence
Log cabins are very common in the North, likely it is staple buidling material/technique here. Logically, log cabins are common everywhere where wood is abundant, like in the Stormlands, or in the Highlands of the Vale
File(s) attached