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  1. Uthormadman424

    Block Change Request: Red-Washed Timber Framed Options

    Request: Red-Washed Timber Framed Options Request Type: Unique Addition (specific to a build, region, or culture) Describe the use of this block in said build, region, or culture. How is it unique? To the best of your knowledge how could it be used in a different context? This would be...
  2. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hey Walrus, something I wanted to add after doing some "chatgpting" lol. I would like to see perhaps a lime kiln area nearby, which I can certainly help with. Quick Lime was used as a binding agent in plaster buildings, and my thought is that Ruthermont would stand to provide some of that...
  3. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    I like the plan! I would love to see the new test and then im sure we can get it moving forward!
  4. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hey Walrus!!! Thanks for applying for the quarry! I got a quick chance to take a look at it, and I really like it. I was unable to leave feedback due to perms, but I have two notes: -I think the storage building can be moved back just a bit, there is a clearing of forest around the quarry so we...
  5. Uthormadman424

    Approved Project application: Ambrose (new)

    Love it! Great one to go for Mar, best of luck to you!!!!
  6. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hi All! Quick update to announce Astberry is open! This small hamlet/village is inspired by the Black Forest Region of Germany, and I hope you all enjoy building the different/specific style!! Any build with green wool is open!! Feel free to reach out with any questions! Also: Two minis are...
  7. Uthormadman424

    WesterosCraft Project Tracking Spreadsheet

    Found three things in Crownlands as well: Hogg is listed as the house of landed knights, whose seat is Sows Horn. (Wiki). I think you can absorb Hogg as a project into Sows Horn Rambton is apart of Stan's Foster of Sweetport Sound afaik. Not completely sure on this one but i thought this was...
  8. Uthormadman424

    WesterosCraft Project Tracking Spreadsheet

    Briarwhite and Sows Horn are in the same project based on borders, either could divide them up or mark both as abandoned since sows horn is apart of the lower gods eye Lorch and Arya story. Ric might have an opinion on it
  9. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Quick Update: not much new beyond terrain work around peninsula and more work on the castle. Astberry opening soon (so he says) Opening 2 mini's in the meantime!!!!!! Lumber Camp Limestone Quarry and cutter's camp (Mason will be in Astberry): Lemme know if you are interested so I can...
  10. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hey all! Quick 1 month update (March flew by!!) Things are going great at Ruthermont. Northwick is completed (save for some vegetation and quality checks) and All plots at Fotheringhay have been claimed. Special thanks to Ouro and Star for claiming the two minis, as work on the hamlet/holdfast...
  11. Uthormadman424

    Under Review Rimegate Wall Castle Application

    I wish we had a "ooohhhhhhh" reaction because that really helps! Lots of things to consider, Ill leave this thread up for now, but that gives me a new plan to consider. Thanks Aeks ill update this when I come up with something!!!
  12. Uthormadman424

    Under Review Rimegate Wall Castle Application

    Hey All, here is my application for Rimegate! Look forward to hearing any and all feedback on this! https://docs.google.com/document/d/1jIjJmZxTbECGQr3mvpznJbWKg0HwSQUlbE2OWN0aTGQ/edit?usp=sharing -Uthor
  13. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hey Star! Looking awesome! We have talked a fair bit in game that I am ready to see to see it in place. Robin had a suggestion about some overhangs and stair placement, but we can handle that in place, so consider it approved! :D
  14. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hey Ouro, this looks great! My only note is seeing the plotting in-game I would like to make a few adjustments, but that is something we can certainly work out once in production. Robin and I happily approve! Now you just need Emote or Dutch to give approval and we can get things moving!
  15. Uthormadman424

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    Hi All! It's been about a month since an update... Things at Ruthermont have been moving along swimmingly!!! Work on the Castle continues, as Robin and I work with Awb who has graciously offered assistance with the interiors. The town likewise is nearing completion with only minor things left...
  16. Uthormadman424

    Block Change Request: Lizard-Lion Head

    That brings up an interesting idea, that there are 8-9 special animals that inhabit Westeros (the most important, or canon-heavy seem to be the Auroch, Lizard-Lion, Mammoth, Shadowcat, Direwolf, Unicorn, and Kraken). For some of these, their hide can be replicated pretty easily: Mammoth = Dark...
  17. Uthormadman424

    Block Change Request: Lizard-Lion Head

    if it's just a retexturing then I would assume just the head. Based on the canon description I tried with jungle-thin logs to make a body with it on top and still looked a little goofy. Maybe with the new texture, a better result would be achieved
  18. Uthormadman424

    Block Change Request: Lizard-Lion Head

    Posting for posterity, and this isn't a joke lol. Cool for world-building in the neck, the idea is to retexture the dragon-head block to make it appear to be a lizard-lion (alligator/crocodile) in the wetlands of the neck. Canon: Lizard-lions resemble partially submerged logs floating still...