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  1. xtal256

    1.12.2 Bug Report Thread

    Iwan, I remembered what I did to get mapping working. I switched between worlds, e.g. do /warp map to go to test world then go /back. Here is a full debug log.
  2. xtal256

    1.12.2 Bug Report Thread

    I see this in the JourneyMap log: No indication of any errors. There are some NullPointerExceptions later on, but a bit of googling suggests that it is due to the world shutting down and is not really a problem. I ran it again and noticed some more log entries: Despite it saying it wrote to...
  3. xtal256

    1.12.2 Bug Report Thread

    I'm pretty sure I saw mapping working once, but it could have just been showing already cached data. JourneyMap stores it's map data in "instances\WesterosCraft-1.12.2\journeymap\data\mp". Under that folder there is a "Command~Line" folder and sometimes a "WesterosCraft" folder. In the past, I...
  4. xtal256

    1.12.2 Bug Report Thread

    Has anyone mentioned the JourneyMap issue yet? I installed journeymap-1.12.2-5.7.1.jar, and it loads ok, but then mapping doesn't happen. One time it did, not sure why, but often I just get an empty grey map.
  5. xtal256

    WesterosCraft 1.12.2 Released!

    I got JourneyMap 1.12.2-5.7.1 to load, but mapping isn't working. :(
  6. xtal256

    More voxel detail using Chisels & Bits or LittleTiles mods

    Ok, cool. I look forward to seeing better looking flowers in the future :)
  7. xtal256

    More voxel detail using Chisels & Bits or LittleTiles mods

    So you're saying that the 3D model for those flower blocks can be changed? I just assumed that Minecraft had either solid cube blocks or those 2D sprite types.
  8. xtal256

    More voxel detail using Chisels & Bits or LittleTiles mods

    Hello all, I was wondering if any of you had thought of using mods like Chisels & Bits or LittleTiles to give added 3D (voxel) detail to certain blocks? There are a number of places I could see it being useful, such as in the screenshots below. Fancy windows could be made to look a bit nicer...