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  1. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    I remade the Limestone from scratch and changed the hues/ internal strata for the Sandstone, in the process I also made a suggestion to the Stormlands Sandstone. Reach Limestone: Current: Overhaul: Westerlands Limestone: Current: Overhaul: River Boulders: Current: Overhaul: Dorne/Arbor...
  2. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    Just to reiterate, this is what I'm planning to do to address the freedback: - Add vertical overlay CTM for limestone similar to the dark streaks you see in the photograph - Add one alt color and pattern (with increased contrast/depth) variant for each principal set which you can sprinkle in...
  3. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    I'm pretty sure that I can easily adapt the four principal rock textures I've created to match these. But if we go ahead and reinvent the way we do the terrainsets, and thus geology on our map, we will need a solid guide, maybe some smart scripts, and probably a team of editors to implement the...
  4. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    without overlay: with overlay: The overlay brings variation in hue but takes away contrast.
  5. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    There is always the question of control the builders want, should, or need to have. I'm almost throwing my suggestions overboard again after I added an improved 16x16 pattern to the westerlands set: Don't know the best way forward.
  6. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    ... North: Limestone - Karst-type: Westerlands: Reach: River: and Sandstone: Arbor/Dorne: RedMountains: Stormlands: The feedback I gathered is this: - On large faces some of these are too monotone (particularly the limestone). - Some textures lack depth/ contrast (again the...
  7. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    In geology and related fields, a stratum (plural: strata) is a layer of sedimentary rock or soil, or igneous rock that was formed at the Earth's surface,[1] with internally consistent characteristics that distinguish it from other layers. From the same article: They may extend over hundreds of...
  8. Thamus_Knoward

    Completed Project Application - House Rousemont

    Hey Iron, thanks for applying, and thanks for making it a noble cause (opening it up for probies primarily!) Heed @Luk_emAn's words on this: "as long as you are ready to be patient with them and give constructive feedback." I like your plans and models so far, with the exception of: - The...
  9. Thamus_Knoward

    Withdrawn Application: House Chambers

    I think the dry bushes in your forest undergrowth mix are standing out too much in this darker-than-plains biome shade. Maybe try the dead bracken instead?
  10. Thamus_Knoward

    YouTube Video Content

    I would like to request a video where you narrate Bran's last steps after inhaling helium while sitting in a minecart rollercoaster that traces his last steps. The video could be called Bran's Big Day Out and we play either Flight of the Bumblebee underneath or the Benny Hill theme. Edit...
  11. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    We should most certainly try it! Can you share your example set up with me?
  12. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    My tip would be to run slightly angled striations on a repeat CTM maybe angled 25-35 degrees.
  13. Thamus_Knoward

    Some Schems are Broken

    I don't think we can modify the behavior of the scatter brush, but if you work in mountainous terrain, I see two options: 1. Use the first workaround from this post 2. Take a look at the river bank scripts I posted here, they contain the logic to place schematics on a large area simply by...
  14. Thamus_Knoward

    Some Schems are Broken

    For those at a loss at how to deal with this in the short term. There are two workarounds both with caveats: 1. Only the Mixed Schematic Sets containing trees that I redefined are 'broken', but the individual Schem Sets still work fine. MixedForests contains schematics from the sets of...
  15. Thamus_Knoward

    Some Schems are Broken

    In case people are experiencing issue with the schematic brush at the moment. There are two possible reasons: 1. For the forest scripts I defined a way to standardize schematic generation through a script (posted on the forum here). This causes clashes in mixed sets where schems defined with...
  16. Thamus_Knoward

    Some Schems are Broken

    Wildcards don't work just in case anyone was wondering.
  17. Thamus_Knoward

    Westeroscraft Texture Pack Megathread

    I may not correctly remember the issue at hand, but there are apparently 4 sets of metadata that the leaf block uses. When you have two or possibly more leaf blocks on top of each other, the top one will get the final set while the bock below will be the middle set. I need help to investigate...
  18. Thamus_Knoward

    Completed Project Application - House Rousemont

    Just a small community reminder that Rousemont still abounds in open plots! Claim plots and post your apps for minis here :)
  19. Thamus_Knoward

    Completed Project Application - House Rousemont

    Looking back at the forests and river banks I made in this project, this is an adequate representation of my mood during the process from conception to (near) completion.
  20. Thamus_Knoward

    Shader Screenshots

    Looks amazing :D But I couldn't help thinking of this :D :D https://www.youtube.com/watch?v=kzYfRLMtP9c