Search results

  1. AerioOndos

    Approved House Santagar of the Spottswood - 7 and Steele

    Conjecture I think, but considering its the famously sandy part of Westeros we use textures based on sandstone and sedimentary rocks for Dorne, because of course they're softer and more easily break down into sand (I know I'm being captain obvious here). The main issue with the peninsula isn't...
  2. AerioOndos

    Approved House Santagar of the Spottswood - 7 and Steele

    Now that I can see part of the castle test in Azul's pic above, the wave-cut platforms visible on the right hand side should all face the same direction and run parallel to each other, not start turning like a starburst the further around the point they go. If there is variation, it should be...
  3. AerioOndos

    The Future of WesterosBlocks

    the chandeliers might be a bit too much imo but I like the idea of having a cage-light. perhaps a biome variant of lanterns? or an unlit lantern block? Absolutely love the sack shape. Could be used for vases too! imagine white porcelain or patterned ones, not just brown or hessian-looking, which...
  4. AerioOndos

    Approved House Santagar of the Spottswood - 7 and Steele

    I need to have another schwizz at the document but my main feedback is to not be afraid of greening up the SE faces of the slopes. Remember that the storms that make the rain wood wet go over the stepstones. Some of that moisture would hit the mainland part of the broken arm as well! Only 1/2 of...
  5. AerioOndos

    Approved House Santagar of the Spottswood - 7 and Steele

    It's friday in Australia
  6. AerioOndos

    Redo appeal harvest hall

    My main issue with current harvest hall is that it places the castle on a mountain spur. This doesn't really allow for the area around castle to be the breadbasket of the marches. I need to try and find the canon and source that I'm paraphrasing here but will check WOIAF tonight. If the castle...
  7. AerioOndos

    Cash's Custom Creation Cache

    I'm not a huge fan of how vanilla banners operate with their faint movement animation and how theyre on a faint diagonal rather than straight down. I'm pretty sure those are features and I'm not crazy.
  8. AerioOndos

    Approved House Lightfoot - Walrus

    What about having the entrance at the middle point as access to both yards, like Castle Urquhart?
  9. AerioOndos

    Block Change Request: Texturing the sides of paintings

    Could they be 3d-ised like ladders were ?
  10. AerioOndos

    Approved House Lightfoot - Walrus

    If you're worried about it being too similar, just make the main yard bigger and have the weirwood slightly out of the way. So it's an interesting visual but should not be blocking sightlines from the buildings or getting in the way of functional design imo.
  11. AerioOndos

    Approved House Lightfoot - Walrus

    Love it! Especially the insp! We need more solid tower houses. Main thing I'd go for though is extending the yard size, or at least creating an extra, perhaps lower yard that includes the weirwood, rather than having it in the centre of the functional space.
  12. AerioOndos

    Under Review Project Application: House Tarly of Horn Hill by Awbman

    To expand on EStoop's point about a larger terrain test, working out some vegetation zones/general zones for different schems would be good in a larger diorama too. For instance: A lowlands/riparian zone with poplars, black poplars, cottonwoods etc and v small boulders/pebble piles. On slopes...
  13. AerioOndos

    Under Review Project Application: House Tarly of Horn Hill by Awbman

    Could you walk us through the vegetation as it goes from lower areas through to the upper montane plants? basically what schems or plants you want to use/depict and what their arrangement might be? Also, I'd use many fewer stairs so that they're not making lots of artificial looking 45d angles...
  14. AerioOndos

    Under Review Project Application: House Tarly of Horn Hill by Awbman

    Also just to add a bit to my initial suggestions for semi-precious stone "mining" was in fact for prospecting rather than mining. This is my fault for not being clearer. Rather than digging big holes in the ground, the people would be panning in the stream beds for citrine, zircon or sapphires...
  15. AerioOndos

    Approved House Sweet by Tobi

    I need to have another look in game but from the images, I think the sections of droopy thatch need to be wider. Rather than just one upturned stair, try and make them maybe a full block or full block and stair that's sliding down. This'll make it look a bit more like Paloza and other...
  16. AerioOndos

    Approved Central Riverlands Megabuild by Ravish, Ric and Scubooty

    loving the new chimneys, Maewyn! : P
  17. AerioOndos

    Approved House Sweet by Tobi

    EDIT: I approve after feedback was addressed
  18. AerioOndos

    Approved Project Application: Darkdell

    Alrighty! I've got some good news about Darkdell. Over the past few weeks, Azulejo has done the immense work of plotting a magnificent hill town at /warp vyrtown which should hopefully be open soon. Terrain is progressing again but most importantly there are a few more plots open at the...
  19. AerioOndos

    Block Change Request: Inverted chains

    Would be useful to have this in rope but also carpet/halfdoor (to stop trapdoors being used like that), horizontal wattle screens (for grain kilns, sketchy flooring, drying racks, basic shelves, baskets and cages). and maybe also iron bar/halfdoor thickness cage blocks. so we can do windows and...
  20. AerioOndos

    Approved Mega Project: Upper Honeywine (Brightwater Keep, Roxton, Hastwyck) by Margaery Tyrell

    Agreed with Azul here, considering there are more coastal forts to come near OT, having a Hastwyck as a seastack castle does seem a bit silly. Also, castles like Girnigoe Sinclair in our world end up being incredibly expensive to try and maintain the cliffs as much as possible, so withdrawal...