The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
My main reasoning was that if the largest town on the islands doesn't use timber framing, it probably doesn't make sense for smaller/rural settlements on the island to use them either. There probably wouldn't be a lot of timber on the islands so it would be mostly imported. If you've used the...
Not in the present update, because last I heard about them Dutch said they were still WIP.
Hmm, maybe. Which additional regions do you think the northern yellow infill variant should be applicable to?
No strong reason, I just remember LHT not using them (but couldn't double-check so I might...
The Kingswood area (the northern part of the close-studding range) is actually part of the Crownlands. I’m a bit skeptical of extending it to the northern Crownlands because that area already seems to have a pretty nice, well-defined style. But if you have some more specific ideas or arguments...
Here's an initial draft of a map showing Timber substyles and intended uses. If your project is inside of a region marked here, it doesn't mean that you need to use the Timber variant; this is just meant to show where I think each variant makes sense and should be generally constricted to in...
Hey Shy,
Glad to see you're interested!
I'd aim for around 7 small farming houses clustered around the crossroads (feel free to adjust the crossroads as you need to make the layout interesting), as well as some more houses scattered around the fields and pastures.
The hamlet should be near...
The new jasmine vines are a vine model, meaning they can be placed in corners (and horizontally, per our modification). The old ones are just on a ladder block model.
I could add an (old) tag to the outdated model later on. It doesn’t matter much at this point though - we can always just map...
Okay, new version up on the Test server! Here's a changelog of stuff I did in this mini-update:
Please give it a look ASAP so we can get it out over the weekend!
Quick update:
- Mostly finished the coastal landscape to the east. Just need someone to apply for and plan out /warp wdh5 before I can start finishing terraforming the forest/grass there, which should be fairly quick.
- Started working on the area to the very west, near the Saltpans border. No...
Wonderful work Meaux, love the way this turned out! You have my post-approval. After the update comes out though I'd maybe add a little bit of variation to the rock using the "alt" dorne terrainset.
Things that I'd like some more opinions on:
1. Changing whitewashed timber
* Should the timber be meant to match with white wood, or grey wood?
* If the former, should white wood be adjusted to blend better with the whitewashed timber?
2. Changing timber window frames
* Fill in the corners of...
I think all of the pink blocks are approximately the same hue, with the exception of the "light stone" variants, which are intended to blend a bit of the reach brick palette so as to be useable by Veg in Maidenpool (while at the same time being a minor block for weathering in the Red Fork...
Sorry Stoop xD
In any case, we figured out the cause of the crashing. Due to a material bug, if you place water next to water barrels, it'll crash. There should be a fixed version up soon.
Are you referring to the "close studding" variant? The reason I didn't add those for every timber +...
That's very strange. I've never seen a "Tesselating block in world" error before. If anyone is able to consistently reproduce the error somehow, it'd be super helpful.
Also, note to self: the third "jasmine vines" block in the inventory should be named "dappled moss". I'll fix that before...
Hi everyone,
I ask that you please hold back on new block suggestions for the time being. I try to follow a "plan -> build -> test -> deploy" cycle with the resource pack stuff. We're currently on the testing phase, and I ask that we focus on feedback on the newly added textures so we can get...
Okay, the update's now up on the test client & server. Please give it a good look when you get a chance, and help me test some of the new additions to make sure the colors and textures look good.
Some of you might not have building perms on the test server yet; I've asked Mike to update these...
Hey Nwarren,
Sorry about the delay in responses! I should be able to reply quicker from here on out - feel free to ping me if it's been a couple days.
Overall, this is a pretty good start. I like the exteriors - the snow piled up high is very atmospheric, and reminds me a bit of Bear Island...
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