The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
My main feedback is to make bigger "shortcuts". I'll edit this message to include pics of what I mean. The paths on Cape Kraken are really good example of how basically people wander without much restriction in the north due to the scale of the landscape.
Basically the road feels very forced...
Its vaguely concerning that the fresh foodstuffs of the castle are stored in the building covered in fungi. but foodsafety wasn't so much of a thing so makes some sense.
The unused space between the timber shed and the manure pile could probably have grass there for the chickens to be let out...
I previously left feedback on the sept and septry that has not been addressed but the melons have been removed. Not sure if the following feedback applies to Jeff or KDS.
The main issue is with use of different rooms. Why is the sept structure stuffed full of beds in that level above the...
Could this be an opportunity to get a red-orange stone set for the Red Mountains? the eventual revisit of the Prince's Pass to include forests and the Greenbelt would be really enliven by having some reddish stone cottages. Also it could possibly be made to look like large bricks so could have...
I'd spread the lichyard SE a bit more with the oldest part being lots of barrows and maybe a few stone ships. These could then blend into the natural hills to give the effect of the lichyard's oldest tombs being lost into the natural landscape
Hopefully you're able to access this link but having old nature-overtaken ruins without the usual exposed stone would be good if you were planning to have some wrecked stuff around.
Just was doomscrolling and thought these pics would fit the barrowlands
Conjecture I think, but considering its the famously sandy part of Westeros we use textures based on sandstone and sedimentary rocks for Dorne, because of course they're softer and more easily break down into sand (I know I'm being captain obvious here).
The main issue with the peninsula isn't...
Now that I can see part of the castle test in Azul's pic above, the wave-cut platforms visible on the right hand side should all face the same direction and run parallel to each other, not start turning like a starburst the further around the point they go. If there is variation, it should be...
the chandeliers might be a bit too much imo but I like the idea of having a cage-light. perhaps a biome variant of lanterns? or an unlit lantern block?
Absolutely love the sack shape. Could be used for vases too! imagine white porcelain or patterned ones, not just brown or hessian-looking, which...
I need to have another schwizz at the document but my main feedback is to not be afraid of greening up the SE faces of the slopes. Remember that the storms that make the rain wood wet go over the stepstones.
Some of that moisture would hit the mainland part of the broken arm as well! Only 1/2 of...
My main issue with current harvest hall is that it places the castle on a mountain spur. This doesn't really allow for the area around castle to be the breadbasket of the marches. I need to try and find the canon and source that I'm paraphrasing here but will check WOIAF tonight.
If the castle...
I'm not a huge fan of how vanilla banners operate with their faint movement animation and how theyre on a faint diagonal rather than straight down.
I'm pretty sure those are features and I'm not crazy.
If you're worried about it being too similar, just make the main yard bigger and have the weirwood slightly out of the way. So it's an interesting visual but should not be blocking sightlines from the buildings or getting in the way of functional design imo.
Love it! Especially the insp! We need more solid tower houses. Main thing I'd go for though is extending the yard size, or at least creating an extra, perhaps lower yard that includes the weirwood, rather than having it in the centre of the functional space.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.