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  1. DutchGuard

    Block Change Request: Removing Timber Frame Cross Blocks CTM

    Agreed. Don't want to push the change on anyone. I do have to totally disagree with Jakethesnake8_8 though, it makes zero sense structurally, and will still discourage it if asked for feedback. I'll be the first to say though that if people overwhelmingly prefer an aesthetic, regardless of real...
  2. DutchGuard

    Server Mod Rejection:

    https://www.goodhousekeeping.com/life/relationships/a30719895/how-to-deal-with-rejection/
  3. DutchGuard

    Approved Project Application: Darkdell

    I'm just waiting on some promised grassland tests. Also, it seems as though you are unsure of what palette to use for the castle. Has that been decided? I'm not such a huge fan of the mixed gradients. I think a transitional style should be a mix of buildings of each style, and not literally...
  4. DutchGuard

    Block Change Request: Removing Timber Frame Cross Blocks CTM

    Agreed, but this is essentially the problem. As discussed earlier in this thread, timber framed buildings need vertical load bearing posts. Small (1x2) areas might be connected, but generally long rectangular areas without vertical supports aren't best practice.
  5. DutchGuard

    Block Change Request: Removing Timber Frame Cross Blocks CTM

    Thanks for putting this together Emot! I've gone around and taken some screenies comparing the differences. Obviously I am in favour of the change, but hopefully these images will better inform the opinions of others. In general I have found people tend to avoid using the horizontal X ctm, but...
  6. DutchGuard

    Approved Project Application: Darkdell

    Looking good! Could you be more specific about how the proposed changes will affect Leygood, Nightsong, and ToJ? Could you also check the route of the proposed Mander tributary through Cockshaw lands? Any thoughts on a Cockshaw redo/update/foster re: style? Would the vassal near the Cockshaw...
  7. DutchGuard

    Approved Redo Application: Darkdell

    By a vote of mod majority Darkdell is approved for redo. We look forward to seeing your full application!
  8. DutchGuard

    Completed Project Application: House Cordwayner by ViserysII

    Awesome work Vis! Looks fantastic. I've updated the line of the Roseroad on the dynmap to follow your new roads. Hopefully I've got it right but let me know if not.
  9. DutchGuard

    Abandoned Project application: House Rankenfell

    Yep still waiting on an update here lemonbear or Elduwin
  10. DutchGuard

    Where on the timeline is our server? (3/3/299 AC)

    I agree with you, but it would be unfair to ask project leaders to heavily revise their projects at this stage. That said, neither Stoney Sept nor Fairmarket are mentioned in canon as being visibly affected by the war at this point in the timeline. Hopefully reading this thread from start to...
  11. DutchGuard

    Where on the timeline is our server? (3/3/299 AC)

    That project area is very dense with canon details which would need to be thoroughly mapped out. Gregor has already been through the area and caused much of the chaos witnessed by Arya & Co on their way along the Kingsroad. I have made a post (which you have probably already seen) saying the...
  12. DutchGuard

    Where on the timeline is our server? (3/3/299 AC)

    I agree, especially with the argument that our current point on the timeline is much more interesting. We can pinpoint exactly where we are in the story (or at least, I have tried to), so we can, in future, track where the main characters are. It means we get to have some big war camps and have...
  13. DutchGuard

    Approved Project Application: House Boggs by _Simbaa

    Quick note to say I am stepping in for WRMD as an approving moderator.
  14. DutchGuard

    Gates

  15. DutchGuard

    Completed Project Application: House Brune of Dyre Den

    Thanks for the update NMF! It's looking great.
  16. DutchGuard

    Probation:ArtichoBug

    Haha well he fooled SseriousBusiness !
  17. DutchGuard

    Agricultural infrastructure

    Great post Imic. I am always fascinated by the particular details our builders obsess over that I've never really considered myself. While I am very much against prescribing a set of rules for how agricultural infrastructure should be planned or built, having an open discussion encouraging...
  18. DutchGuard

    Abandoned House Ferren - ZeRamenGuy

    Ferren is informally being marked as abandoned and is now available for fostering. There is very little left to do, and I'm sure Ramen would appreciate seeing his project completed. All that is left are some fields (already marked out) and a light update.
  19. DutchGuard

    Abandoned Bloodstone by Birdman7

    As birdman has been inactive for well over a year, this project is now formally abandoned.
  20. DutchGuard

    Abandoned Project application: Ambrose

    How's things going at Ambrose an_escaped_duck ?