Hello everyone! With this thread I want to open a discussion/debate about the style & inspirations for the “sub-region” of Massey’s Hook in the Crownlands. Massey’s hook is a peninsula that defines the eastern extent of the Blackwater’s Bay. It is separated from Dragonstone and Driftmark to the north by the Gullet, and south of it we find Wendwater and Sweetport.
On the server there are 4 houses located in this peninsula:
-House Bar Emmon of Sharp Point (not started)
-House Massey of Stonedance (WIP)
-House Follard (finished) – (very outdated)
-House Chyttering (finished) – (very outdated)
With this threat my intention is to try to reach an agreement so we can have a consistent style all along the Hook. After talking to Guil, our idea is to get inspiration from places in Bretagne (France), Cornwall (England), and the Channel Isles. And to a lesser extent also from places in Wales, Scotland, and Normandy (France).
The peninsula needs lots of terra work, and the idea is to reflect the action of the weather and the ocean on it better. According to the canon this area of the Narrow Sea is very prone to storms, so this needs to be reflected in one way or another.
In regard to housing style, I propose the use of stone as the main material. The land is very rocky and even though wood is available it probably wouldn’t be the main material used in construction.
Please let me know what you all think, and feel free to propose anything else or add other stuff!!
On the server there are 4 houses located in this peninsula:
-House Bar Emmon of Sharp Point (not started)
-House Massey of Stonedance (WIP)
-House Follard (finished) – (very outdated)
-House Chyttering (finished) – (very outdated)
With this threat my intention is to try to reach an agreement so we can have a consistent style all along the Hook. After talking to Guil, our idea is to get inspiration from places in Bretagne (France), Cornwall (England), and the Channel Isles. And to a lesser extent also from places in Wales, Scotland, and Normandy (France).
The peninsula needs lots of terra work, and the idea is to reflect the action of the weather and the ocean on it better. According to the canon this area of the Narrow Sea is very prone to storms, so this needs to be reflected in one way or another.
In regard to housing style, I propose the use of stone as the main material. The land is very rocky and even though wood is available it probably wouldn’t be the main material used in construction.
Please let me know what you all think, and feel free to propose anything else or add other stuff!!
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