Royal Apartments: I would suggest adding royal apartments to the Lonmouth castle, for when royalty visits.
I had considered this, but I'm not sold on it. My thinking is that when royalty came to stay (which I wouldn't have thought would be very often), they would stay in the Lord's chambers while the Lord and other residents of the castle would stay in the less nice rooms. I wouldn't have thought the castle would have a dedicated Royal suite which would end being unused most of the time. I'm sure there are descriptions in the books of royalty staying at the castles of lesser nobles, but none immediately come to mind; If anyone can think of a bit in one of the books where GRRM describes where the King stays when he visits nobles, it would be great to get some context on this matter.
Kingsroad: It would make more sense if the Kingsroad served as the road through Lonmouth, and would better justify your proposed toll-bridge.
Here is the current route (Red), and how I propose to adjust it to get closer to Lonmouth (proposed new route in Yellow):
This is a great idea! There are a few canon issues to consider, however. First, there is this about Aegon's conquest: " Lords
Errol,
Fell and
Buckler, bannermen of Argilac the Arrogant, surprised the advance elements of Orys's host as they were crossing the
Wendwater, cutting down more than a thousand men before retreating back into the trees. Rhaenys unleashed Meraxes and set the forest ablaze, killing Lord Errol.
[2] " The forest around the bridge, presumably on the south side of the river, would probably have grown back since the conquest, although I would imagine the trees would be younger than the rest of the Kingswood. There's also
the Battle of Wendwater Bridge, which I would assume is on the bridge where the Kingsroad crosses the Wendwater. If the Lonmouth bridge is the Kingsroad bridge, that shouldn't be too much of an issue (although I would probably make it wider), and I think it would be a really nice feature, but the history is something to keep in mind.
Terraforming: I'm glad you have made consideration for a future Kingswood update, but I think your terraforming plans are a bit lacking. The headwaters of the Wendwater are still pretty vanilla, and need to be remade to meet current standards. I think this responsibility falls within the scope of Lonmouth because you have placed settlements around these headwaters. Otherwise these settlements would potentially need to be wiped in a future Wendwater update.
I think you should also have plans to re-terra the the weird lake-thingy.
As it is currently quite amorphous and poorly defined, it would great to see it re-vitalized. Something like Long Lake in New York state would be appropriate.#
Maybe this wasn't clear in the app, but I was planning to re-terra all of the vanilla-y bits of the Wendwater between Felwood and the (current) Kingswood bridge anyway, including the lake. I agree about the NY lake, that's definitely something I'll use as a reference.
I would personally suggest making these (below) the project boundaries. This way there is no dead space between Lonmouth and Felwood, you will have some space to re-terra the headwaters while leaving the forest north of the Wendwater untouched for a Kingswood update. The eastern border would be the Kingsroad.
This is essentially what I have gone for, apologies if my plans were a bit misleading, but I was planning on extending the development along the river to the south as far as the Felwood border, and I can definitely put some more fields all the way along the lake. I could definitely extend the borders further inland from the river as well, maybe with 1-2 little hamlets and some more fields, although I had envisioned most of that area still being forest. I could still leave the forested areas with a placeholder ground if that would help down the road for making the Kingswood woodland consistent, even if these particular bits of forest are owned by House Lonmouth, but I would also be happy to do these forests myself so as to not leave the project somewhat 'unfinished'. If we could sort out a *rough* style for the Kingswood as well as a list of Schemsets, ground mixes and scripts, even if we don't plan the entire Kingswood project just yet, that would be brilliant, and I would be more than happy to help out with the testing, and it would mean I could do the Lonmouth forests in a fitting manner.