Don´t worry about that, the Pisswater is Sacred for this update, es being Canon, my idea is to maintain it entirely! hawever, as ploting is a bit comfusing in this area, i will have to cut a bit the clunky overhangs, to ease the update tasks to builders.Hey jmc,
Your plans look pretty good to me! I'm glad that you're focused on preserving the current Pigrun Alley, since it is a beautifully done area. Make sure you're careful around the stream that runs through the area and the entrances to the undercity as well (I'm sure you remember where those all are though!).
I approve. I talked to Codd and he gives his ceremonial seal of approval too. Please make sure to run the plotting by me before opening it up for builders, though.
In most areas the ploting is almost the same, I put the layouts because the area is really confused due to the crampness, as well as the presence of slopes which can induce into confusion to the ones who can build a house in the district, in addition I am adapting the shape of some houses to the paths of the diagonal streets because i don´t know any medieval city with diagonal streets with the houses put in ortogonal shapes looking sawtooths. most relevant changes have been included in the project, and the tunnels my idea is to raise them a bit because some of them were too deep (30blocks at least) making them unreliable, so i am moving them slightly, as well as to relocate the chambers to make them less confusing to navigate, the current entrances are going to be maintained, as well as 3 new ones are going to be added. About the 90% of the layouts of the houses in the district are going to be maintained.Hey jmc,
I'm going to ask you to put building on hold temporarily (anyone who has a WIP house can keep working on it) - I want to go through the plotting with you in detail when I have a chunk of time. I also want to see some more detailed plans of the changes you're intending to do for the underground areas; I don't think I was aware of the extent of the modifications you were planning.
The gray laine is the max height is related to the the top roof ridge, and is "orientative", this means you have a margin of 1-2blocks up/down to build the roof, the only thing madatory is the roof direction. The plot layout, is the plan of the building in the contact with the fllor, this means is orientative also, you can add overhangs in the margin of 1-2 blocks from the layout, but with the condition you must NEVER overlap a neighbouring house.Hi jmc, when you have time can you check my question out i placed on melons around my current 2 builds.
When building the roofs, the plotting outline for height. Is this the height you want the roof to go to or just the shape of the roof you want there. If yes and the roofs are getting that much taller 2-5 blocks do you want a room in the attic or just a higher ceiling on the upper floor?
Sorry if these questions sound dumb i don't want to break anything. - Flip