Low Block Change Request: Make cobble keystone biome dependent too

Request: Make cobble keystone biome dependent too

Request Type: Change

Try to describe all current uses of the block you request to be changed. Do you foresee any issues/ problems that could result from changing the block?
Imo this is a pretty minor change and useful change, it's just to make the cobble keystone act the same as it's counterparts (stone bricks, mossy stone bricks, cracked stone bricks, cobblestone etc)

2021-07-30_14.29.33.png

Didn't put any historical or canon evidence cuz I don't feel it's needed.
Thanks,
Seri

File(s) attached
 

Emoticone11

The Dark Lord Sauron
Staff member
Just a note on this - it's not actually a trivial change due to the fact that the keystone block is a composite of two separate textures (stone brick and cobblestone), which both have separate colormap tints. If I have the block shaded using the stone brick colormap, the cobblestone won't match correctly, and vice-versa.

Now, I could use biome-specific CTM to assign a different composite texture in each biome. This would be a "hard" transition though, rather than the "soft" transitions that are achieved with biome colormaps - so if you're using a blend of biomes to achieve an in-between color, this won't be a fully adequate solution.