The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
Hi Lem! Thanks for the quick feedback. I've expanded the wheat fields - atm it's just harvested, but I can change it if you want a full field of grown plants.
Hi guys, I've done a test for /hvfarm1 at /warp ultimateblue. It's a small farmhouse, with a barn with a grain loft, threshing barn, a workshop where they make apricot jam, and a small stables. They primarily grow wheat, but have a small kitchen garden and hen house for the farm, as well as an...
Hey, thank you so much for the feedback! I've been pretty busy recently but things have calmed down now :) I've updated the hamlet a little - I've kept some of the work sheds in the yards - but these will have more generic functions than the kennels. I've enclosed a few of the yards and removed...
Hi Everyone! Thanks so much for all the really helpful feedback <3
I've had another go, with some help from Batel! I've reduced the number of houses - pink is sheep farmers and yellow is stone workers. There's a sheep barn with three sheep folds, a village green area, a small stable for a...
Thank you so much for taking the time to write this! I really appreciate any and all feedback, as this is my first time having a go at plotting anything. I'm definitely going to have a bit of a rethink and will update :)
Hey, so I spoke to Dany and I've made a rough plotting of Willum 5 on my plot as an application for the special there.
Given the hamlet is up in the hills, and the proximity of the nearby caves, I've gone for a mixed shepherding and mining economy. As it's also a short walk from the bigger...
Heya guys, thanks for the feedback. I've roped together the planks and added some stairs, and weathered the waterline with a lot more mossy and darker blocks.
I added in some wattle panels as doors, as I didn't want to make the ramp space too narrow - but let me know if you want me to change...
Hey, so I made the changes from the melons Waz left in the game, and he said he's happy for me to post an application for mod approval. I need to do a little more terra work around the chopped trees, and the gold spots are marking where the trees should be.
Hiya, I'd like to put forward my application for the small northern lumber mill complex.
I think I might have made a mistake in actually building and detailing the houses as opposed to just plotting with wool - so I'm sorry about that and I don't mind at all making drastic changes if I have to...
Three months have gone so quickly! Have had such a fantastic time with Batel - absolutely the best probie leader (I'm not biased at all haha!) Fantastic at feedback and really supportive along the whole way. He's an absolute legend for putting up with me!
One last update: Build 16: Poulterer in...
Build 10: - Lower class farm house in /warp antlers, approved in game by Batel x: 4202, z: 9946
Build 11: Middle class Reeve's House in /warp antlers, approved in game by Batel x:4202, z: 9854
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