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  1. Dan_Prime

    [Project] New Launcher (Official)

    If you're on the launcher and discord is detected, it will add the rich presence. If you're not on discord it won't, because it can't. As for the "Exploring beyond the wall", that is currently filler text. Something like that could be possible but it would require a client side mod or something...
  2. Dan_Prime

    [Project] New Launcher (Official)

    A lot of work is being completed on this, however much of that is backend stuff so I wont elaborate too much. What I would like to display currently is an early version of Discord Rich Presence support. The values/images you see can be customized in any way, so let me know your thoughts...
  3. Dan_Prime

    [Project] New Launcher (Official)

    Love it. Going to be working on an unnecessary but fun feature: discord rich presence. When you run the game through the launcher it will sync with discord and display some bits of information. I have not finalized what this will be, but it will likely include the server name (ex. Production...
  4. Dan_Prime

    [Project] New Launcher (Official)

    I implemented a new design for the progress bar. I like this MUCH more. Error is only present at the end of the following screenshot because I havent logged in. This will not be a possible error on the completed launcher. Let me know how you like this one.
  5. Dan_Prime

    [Project] New Launcher (Official)

    I've added some more updates to this tonight. The download progress is now shown on the landing page of the launcher. When you hit play, the progress bar and detail pane will be shown. First, it will validate the assets. If any assets are incorrect, they will be added to a queue and downloaded...
  6. Dan_Prime

    [win10][java 1.8.0_151/131/111][westeroscraft launcher][minecraft process terminated][solved]

    Looking through the error log, the error seems to be: [19:15:32] [Client thread/ERROR]: Couldn't set pixel format org.lwjgl.LWJGLException: Pixel format not accelerated Mojang has a help page for this: http://hopper.minecraft.net/help/pixel-format-not-accelerated/ I recommend you change your...
  7. Dan_Prime

    [Project] New Launcher (Official)

    Hey all, I'm currently on thanksgiving break so I'm hoping to put a decent amount of work into this. I will post updates as they develop. Edit: Put in several hours of work in order to write up a proper module for launching the game process. With this, I am able to properly launch the game...
  8. Dan_Prime

    I finally wrote that thread :)

    I finally wrote that thread :)
  9. Dan_Prime

    [Project] New Launcher (Official)

    New Launcher Project Hello everyone, a new launcher for WesterosCraft is currently in development. This launcher will replace the current one, which is unfortunately prone to bugs and may be difficult for users to use. Here are just a few enchancements that the new launcher will have. Better...
  10. Dan_Prime

    PSA: Use Java 8 (Not 9 or 10).

    Currently Java 8 is the only supported version for launching the game. Mojang's launchwrapper fails when using any version higher than Java 8. In addition, Forge itself does not support the latest versions. Expect this to be the case until 1.13 or later. If you see the following error, you...
  11. Dan_Prime

    Discord Channel Categories. Suggestions?

    Hey everyone, if you've been on our Discord you'll know that the channels are many in number and often times feel crowded/disorganized. Luckily, Discord is working on channel categories, and they are almost ready! Currently, you can only view custom categories if you use Discord Canary (Beta) or...
  12. Dan_Prime

    Importing the old data

    They do have a point, if we import the old threads there will be posts made by users who do not exist. Would that even work, and do we want the forum cluttered with all that?
  13. Dan_Prime

    Importing the old data

    @Dyvim is correct, if we use that API function we can retrieve all of the registered users. I'm not sure if it will provide emails, though. I could write a node script to retrieve all of the users most likely, the only thing is that I have no idea as to how the data needs to be reformatted...
  14. Dan_Prime

    New website issue reporting thread

    The new launcher is under development so hopefully most of the issues will be resolved with its release. Aside from that, some users who applied for Builder have their application stuck on the old website. Maybe a mod or admin can assist these users. Primarily speaking in regard to this thread.
  15. Dan_Prime

    I'll see about throwing together an up to date thread on the new launcher soon.

    I'll see about throwing together an up to date thread on the new launcher soon.
  16. Dan_Prime

    Launcher not working

    @CroppedFLipper There are two problems: 1. The java path set in the settings does not exist (maybe you recently updated java). 2. You are using 32bit java, while the client requires 64-bit. You can see how to fix these issues by following our troubleshooting guide.
  17. Dan_Prime

    Log in Problem

    There are two problems: 1. The java path set in the settings does not exist (maybe you recently updated java). 2. You are using 32bit java, while the client requires 64-bit. You can see how to fix these issues by following our troubleshooting guide.
  18. Dan_Prime

    Importing the old data

    What format does Xenforo require? If you could link me to documentation or something I could take a look. The importing page that was linked earlier wasn't too specific on the technical details.
  19. Dan_Prime

    [Official] Active Code Projects

    Hello Everyone This thread will be used as an index of the active programming projects on the server. These projects may require additional work other than programming, such as feedback, graphics, designs, etc. Please feel free to ammend this thread when necessary. The discussion threads...