Search results

  1. Xeson

    Westeroscraft Texture Pack Megathread

    OK I understand. The problem I have with the hopper and slab solution is that the slabs do not allow legroom under the table, for example when using leather or Thatch as seats. But I understand the argument :)
  2. Xeson

    Westeroscraft Texture Pack Megathread

    Currently, for example, you need wood carpets to display the table top. Which means that you have to place carpets or chairs under it. With Iron trap doors you could actually represent the tables, which are ajar against the wall in some buildings even upright with the Piston Extensions. Edit...
  3. Xeson

    Westeroscraft Texture Pack Megathread

    I don't know if it is possible or someone else already suggested this, but could it be possible to give the iron trap door the texture of a normal oak half door? Because so the standing tables are more easy to build and carpets are no longer indispensable. I don't think this would cause issues...
  4. Xeson

    Probation: Xeson

    Probation Build 19&20 Region: The Reach Profession: Farmer(s)/ Field Hand /warp rosebridge Coordinates: -4364 52 18410 //Location Count: 7
  5. Xeson

    Probation: Xeson

    Probation Build 18 Region: The Reach Profession: Furrier /warp rosebridge Coordinates: -4383 55 18406 //Location Count: 7
  6. Xeson

    Probation: Xeson

    Probation Build 17 Region: The Reach Profession: Farmer (3-4ppl) /warp rosebridge Coordinates: -4399 58 18443 //Location Count: 7
  7. Xeson

    Probation: Xeson

    Probation Build 16 Region: The Reach Profession: Smokehouse (i wanted to try something new; not sure about the roof (Thatch, wood or slate?) /warp bandavassal2 Coordinates: -9071 60 20715 //Location Count: 1
  8. Xeson

    Probation: Xeson

    Probation Build 14&15 Region: The Vale Profession: Farmer (+Barn) /warp newkeepfarming Coordinates: 1299 61 1680 //Location Count: 3 Status: Approved
  9. Xeson

    Probation: Xeson

    Probation Build 12&13 Region: The Vale Profession: Fishers /warp newkeepfarming Coordinates: 1177 76 1725 //Location Count: 3 Status: Approved
  10. Xeson

    Probation: Xeson

    Probation Build 11 Region: The North Profession: Cooper (makes barrels) /warp wullvillage3 Coordinates: -887 75 -13937 //Location Count: 2 Status: Approved
  11. Xeson

    Probation: Xeson

    Bandahamlet (Probie Build 10): Ok. I've changed the ladders to stairs and seperated the beds. Now there live 2 parents, one baby and 4-5 other children (+- one/ maybe a brother) The storage area is now smaller but sufficient i think. White Harbor (Probie Build 9): I changed the ceiling and as i...
  12. Xeson

    Probation: Xeson

    Thank you very much for your detailed feedback on my houses. Sorry for building in mancescamp. I don't have recognized that it is closed, i only wanted to build those two left tent-plots - they seemed very lonely :( I tried to adapt your feedback everywhere and tried to hide the slate in...
  13. Xeson

    Probation: Xeson

    Probation Build 10 Region: The Reach Profession: Big family (because of the big plot) - works on the fields (2 parents; 4 children) //yard left [front view] is my one /warp bandahamlet Coordinates: -9289 59 20554 //Location Count: 1 Status: Approved
  14. Xeson

    Probation: Xeson

    Thank you again for being my probation leader. I tried to adapt your hints on my first Probation Build. I hope everything is fine now :)
  15. Xeson

    Probation: Xeson

    Probation Build 9 Region: The North Profession: Multi-tenant house for ropewalk workers with small warehouse /warp WHDocks Coordinates: 1908 43 -2650 //Location Count: 6 Status: Approved
  16. Xeson

    Probation: Xeson

    Probation Build 8 Region: The Reach Profession: not specified /warp ambrosetown Coordinates: -3028 59 16687 //Location Count: 5
  17. Xeson

    Probation: Xeson

    Probation Builds 6&7 Region: The real North Profession: Fishers/ Wildlings /warp mancescamp4 Coordinates: -1441 36 -20515 //Location Count: 4
  18. Xeson

    Probation: Xeson

    Probation Build 5 Region: The North Profession: Lumberjack /warp wullvillage3 Coordinates: -842 70 -13816 //Location Count: 2 Status: Approved
  19. Xeson

    Probation: Xeson

    Probation Build 4 Region: The North Profession: Farmer (has a pig) /warp wullvillage3 Coordinates: -872 68 -13891 //Location Count: 2
  20. Xeson

    Probation: Xeson

    Probation Build 3 Region: Vale Profession: Servant(s) /warp newkeepfarming Coordinates: 1203 66 1680 //Location Count: 3 Status: Approved