Compiled a list of issues we had to deal with back during the 1.7.10 -> 1.11.0 migration. A lot went wrong during that migration, so this list should be pretty thorough (many issues listed here probably won't be a problem anymore), buuuut...
Disclaimer: this should be considered a non-exhaustive list. New potential issues may always be introduced by new vanilla additions or new mods/plugins. Some unlisted previous non-issues may be introduced as issues. Bug testing should always be rigorous and thorough above all else.
Grief/Item Protection
Disclaimer: this should be considered a non-exhaustive list. New potential issues may always be introduced by new vanilla additions or new mods/plugins. Some unlisted previous non-issues may be introduced as issues. Bug testing should always be rigorous and thorough above all else.
Grief/Item Protection
- Users can create explosions with any explosive block
- WorldBorder not in place - users can generate vanilla terrain at edge of map
- Guests can fire rockets
- Guests can place boats and minecarts
- Guests able to break blocks in particular world
- Users can spawn mobs using spawn eggs
- Mobs spawning
- Snow layers forming on ground during snow weather
- Water not updating/flowing when placed by hand with water bucket
- Jumping on farmland turns it back into dirt
- Pressure plates not activated by stepping on them
- Private messages and/or /staffchat shows up on dynmap, IRC, or launcher console
- Mods can't use /mute, /ban, /jail
- Mods can't use /warp set or /warp delete
- Mods can't use /dynmap commands
- No user access to /ptime and/or /pweather
- No user access to /r and/or /msg
- No user access to /back and/or /top
- User prefixes do not have rank color applied
- /plist doesn't group online players by rank
- Placing a chest claims an area for a user and prevents others from changing it. This should be disabled
- Claim protection for contest plots still enabled
- Builders can't break entities (item frames, armor stands, etc.) placed by other users
- Spawn in Westeros world prevents people from breaking blocks in a that area
- No builder+ access to using bonemeal to grow crops
- CTM doesn't work
- Textures in brazier blocks applied incorrectly
- Door/shutter blocks have textures applied incorrectly to blockstates
- Pressing pick block key on custom bed/door blocks gives vanilla bed/door
- Pressing pick block on directional blocks gives tile entity item
- Custom bed blocks should have top/oblique view in order to differentiate
- Bottom/top of door/shutter blocks invisible
- Arrow Slit blocks don't have proper hitbox anymore
- Double sun/comet showing up in skybox
- Random CTM applied to web-type blocks seperately for each plane in a block
- Wall blocks do not attach to arrow slits
- Weirwood face block orientation incorrect
- Wave CTM no longer being applied to ocean water
- 2-wide chests present in a chunk prevent it from being deleted with WorldEdit
- Copy/Cut/Paste sometimes disables teleportation until a user relogs
- Sand doesn't fall when placed with WorldEdit and/or Voxel
- Incompatibility with previous schematic format
- /snowcone or other brushes no longer work effectively in new Voxel (custom build necessary?)
- BetterFoliage leaves don't have biome overlay applied in different biomes
- BetterFoliage not being applied to custom foliage blocks
- Carpet Blocks showing up incorrectly in Dynmap
- Support for /prism type block-checking not implemented
- Quotation marks (") don't show up in /msg
- Users can't drop items from their inventory
- "World saved" or other chat clutter should be hidden
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