Recent content by Scubooty

  1. Scubooty

    Block Change Request: Black sand

    Just an FYI I already made a thread asking for this to be added!
  2. Scubooty

    Approved Oldcastle/House Locke Application

    I would agree with Aeks, the wooden houses should be more cohesive with those around WH to make the border seamless. Additionally, the stone choice feels kind of odd as none of the Northern projects seem to use stormlands bricks, I would stick to the dark greys used in WH and other northern...
  3. Scubooty

    Wall Castle Renaissance Update Thread

    Hey, there's still plenty of open buildings at Deeplake for builders to apply for! I've done some work on them to give everyone a base to work from. I encourage any tests for them and don't be afraid of the snow.
  4. Scubooty

    Approved Central Riverlands Megabuild by Ravish, Ric and Scubooty

    Thanks, Seri, Dutch, and Finn, for the feedback! We have discussed and considered the different points brought up and have come to some conclusions at this time. To begin with, many of the features of Harrentown are very WIP that includes the roads palisades and, even plotting of certain...
  5. Scubooty

    Approved Central Riverlands Megabuild by Ravish, Ric and Scubooty

    Hey everyone, we've just opened up some Special Builds and Minis for builders to apply for! For the special builds, there is an abandoned Whent hunting lodge as well as a Market Hall within Harrentown, builders can test for these and notify any of the leads for approval. There are three Minis...
  6. Scubooty

    Wall Castle Renaissance Update Thread

    Here is my application for the Deeplake Redo, any feedback is appreciated! -Scubooty
  7. Scubooty

    Approved Deep Lake Redo Appeal

    Great! Thanks so much, I've got plans for the lake and such in my application and I can update the old one for a hamlet!
  8. Scubooty

    KL Update Application: District 4, Old Court

    Progress update: because I thought I would be done with this by now, with KL5 opening up the border between KL4 and KL5 is now much more cohesive. There are still plots available (mostly interiors), otherwise, there are still a few plots I myself am finishing up. I would like to mention that one...
  9. Scubooty

    Approved Deep Lake Redo Appeal

    Hey everyone, I'm here to appeal that Deep lake is removed from the No Redo Policy Per Clause B of the No Redo Appeal (Inadequate Canon Clause): The original Application for Deep Lake mistakenly placed the lake south of the Wall which is incorrect there is also some new canon from F&B that has...
  10. Scubooty

    Update Application - KL2 by the weird russian lady

    I think the map looks pretty good, thanks for taking the time to draw that up! In response to the wealth, I think the wealthier area can be the most close to Cobblers, otherwise it should be pretty middle-low class overall, since its mostly just grain professions and what not for the street of...
  11. Scubooty

    Update Application - KL2 by the weird russian lady

    Could you show the street of seeds in the district to highlight it for everyone? I agree with completely removing the very cluttered sections of thatch houses like at the wall and that one in the middle however I don't fully support the amount of replotting you've said you plan. Street of seeds...
  12. Scubooty

    Harrenhal Redo Discussion Megathreat

    What Rav said sums up my response as well. Additionally, some gothic is okay but only in moderation which is something the server employs already with some of the more high fantasy and dramatic structures. The document is simply to inspire, we are still in the testing phase for the castle so...
  13. Scubooty

    Harrenhal Redo Discussion Megathreat

    We have compiled a doc of some interesting images and artworks that serve as inspiration for the Harrenhal we are envisioning! https://docs.google.com/document/d/1np7i_890bYVOewkgwKH_j-cVVxXPdyvTf_3lCQttV-k/edit?usp=sharing
  14. Scubooty

    Harrenhal Redo Discussion Megathreat

    Hey, everyone we've begun to plan out the Castle! Our primary focus is still on terrain and the town for now but we encourage everyone to make tests for things, walls/gate tests would be most appreciated at this time.
  15. Scubooty

    Block Change Request: Sweetcorn Plant

    I believe in my posts I've said it can be contained to Riverlands and if needed implemented into the WIP or unstarted northern Reach projects, I left out the Vale because as Azul said it's going to get largely redone at some point. This block request and the few others I've made in the past week...