Recent content by CreativeRealms

  1. CreativeRealms

    Getting around the block ID limit.

    Bit of a late update on my last explanation, we have now almost finished development of Conquest Reforged on 1.15.2 and are able to have basically infinite blocks IDs (11,618 as of this post). This of course means we don't have to use hacky workarounds with metadata as I had detailed in my...
  2. CreativeRealms

    Getting around the block ID limit.

    Now that Forge and Optifine work together in 1.14 and the block ID has been removed have there been any updates on this? While this is irrelevant if an update to 1.14 happens, Conquest condenses blocks into blockstates depending on block properties. To use an example, a dirt block with the ID...