Mermaid's Palace
by lemonbear & iMajic
Resume (lemonbear):
Cairns
KHHF2
Arbor Isles (1st go-around: Mermaid's Palace, Stonecrab Cay, Isle of Pigs, Bastard's Cradle, Horseshoe Rock)
Turnberry
Yronwood
Hawthorne
Central Westerlands Megabuild (WIP: Tarbeck Hall, Sarsfield, Oxcross, Hornvale)
Resume (iMajic):
House Erenford
WhiteHarbour Tanner District, and North Western Sprawl
The Shadow Tower on the wall [coop]
Wyl Cadet Branch / Vally [coop]
Redlake – Cranes Hunting Manor Estate
• Mini Projects:
8 Holdfasts in different projects
9 Hamlets In different projects
3 farmsteds
2 winery complexes
by lemonbear & iMajic
Resume (lemonbear):
Cairns
KHHF2
Arbor Isles (1st go-around: Mermaid's Palace, Stonecrab Cay, Isle of Pigs, Bastard's Cradle, Horseshoe Rock)
Turnberry
Yronwood
Hawthorne
Central Westerlands Megabuild (WIP: Tarbeck Hall, Sarsfield, Oxcross, Hornvale)
Resume (iMajic):
House Erenford
WhiteHarbour Tanner District, and North Western Sprawl
The Shadow Tower on the wall [coop]
Wyl Cadet Branch / Vally [coop]
Redlake – Cranes Hunting Manor Estate
• Mini Projects:
8 Holdfasts in different projects
9 Hamlets In different projects
3 farmsteds
2 winery complexes
Canon:
"These are no mere reavers. The ironmen have always raided where they could. They would strike sudden from the sea, carry off some gold and girls, and sail away, but there were seldom more than one or two longships, and never more than half a dozen. Hundreds of their ships afflict us now, sailing out of the Shield Islands and some of the rocks around the Arbor. They have taken Stonecrab Cay, the Isle of Pigs, and the Mermaid's Palace, and there are other nests on Horseshoe Rock and Bastard's Cradle. Without Lord Redwyne's fleet, we lack the ships to come to grips with them." - AFFC, Samwell V
Original Wiki:
https://westeroscraft.fandom.com/wiki/Mermaid's_Palace
Inspiration:
We know very little about the Mermaid's Palace, except that it was raided by reavers in A Feast for Crows. Since I first built the island in 2013, my interpretation was that it received its name from the sea cave situated in the rocky base of the island (similar to the Blue Grotto on Capri). For this version of the island, I was also inspired by the sunken ruin at St. Thomas Island and the Benedictine Monastery on Lokrum Island, near Dubrovnik.
Inspiration folder:
Overview:
The island has a septry and serves as a pilgrimage location for the devout. I believe sailors pray to the Crone for guidance on the sea, so the septry likely honors her. The septry is rather robust, and there are wings for both pilgrims/lay septons and religious leaders. In addition to the septry, there will be a sunken ruin in the shallower area between the island and the Arbor from a time before the island was separated from the Arbor. There will be a dock for small boats, and some other boats could be docked by the beach.
Agriculture:
The island is rather rocky with limestone soil, and the air is very salty, which would restrict plant growth. Most native plants are shrubs or grasses. Within the septry walls, the septons will have a respectable herb and veggie garden, although they still need to send the cellarer out to Ryamsport to purchase most of their food items. Outside of the septry, I was thinking a small grove of olive trees, or another similar hardy warm-weather fruit.
Economy:
The septry is largely dependent on donations from pilgrims. Other industry TBD, but it could be related to olive oil or scribes.
Tests:
Tests for the island can be found at /warp mermaidspalacetest.