Gealrüable Builder Application

Gealrüable

Playwright
What is your Minecraft username?
Gealrüable

What is your age?
21-24

In what country are you living?
Austria

Where did you first hear about WesterosCraft?
From a friend

What do you like the most about GoT/ASoIaF?
The Boltons
also the worldbuilding, intriguing characters, magic system, tyrion and davos in the books
and obviously GoT Season 8

What is your favorite build on our server?
difficult question...mostly all of the new ones
specifically i like builds of the new vale or reach style like hardyng or lordhewettstown. Also stormlands and dorne.

Why do you want to join our server?
I like building medieval and this server does this wonderfully. So far I have been building a small medieval town with my brothers, in vanilla with the conquest resource pack.
Long term goal is to build the Höhenburg Hocheppan somewhere in the Vale or the Stormlands and the Alhambra somewhere in Dorne. Gotta dream big :)

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Did you follow the application rules?
You know nothing, Jon Slow!
 

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Gealrüable

Playwright
To bump it up a bit, so all world may see my wonderful application, I give you now a merry little poem, by one of the greatest minds of our age:

Ho! Ho! Ho! to the bottle I go
To heal my heart and drown my woe.
Rain may fall and wind may blow,
And many miles be still to go,
But under a tall tree I will lie,
And let the clouds go sailing by.
 

Emoticone11

The Dark Lord Sauron
Hey Gealrüable,

Sorry about the longer-than-normal wait - I've been out of commission last week due to IRL deadlines. Will still be pretty busy this week but have a little more time now.

Nice work with the apphouse! Not really seeing any issues with it. Hope the exercise was helpful for learning our server's building style. For subsequent challenge builds, you'll be expected to build original houses of your own design, in the style of specific locations on our server. However, I recommend thinking of it similarly to the application house - except now, instead of simply replicating a house, you should try to replicate particular elements of multiple houses, and synthesize them into an original creation. After each one I'll give some feedback.

For the first challenge build, please make a middle-class house in the style of /warp tortown. Let me know if you have any questions. Good luck!
 
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Gealrüable

Playwright
Hey,
Dont worry about the late answer, I'm quite busy myself during the week.
I've built a middle class house of a potter in the style of the Tor town. He makes and grows pots.
I quite like building for Dorne, so this was great fun.
Would it be possible to build something for Tumbleton next?
Have a nice week.
 

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Gealrüable

Playwright
More to gawk at :)
 

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Emoticone11

The Dark Lord Sauron
Hey Gealruable,

Great work with this house! Overall you pulled off the Tor style well, and the house has good proportions. Here's some of the feedback I have:

- The main thing that needs work with the exteriors is the gradients. First, when using plaster blocks, you don't want it to be overly noisy or randomized. Instead, you want to have one large, fully connected surface of plaster, with only some stone blocks on the edges to show where the plaster is chipping away. Likewise, with stone blocks, you don't want to mix together different blocks randomly. Instead, try to have a smooth gradient from one texture/color/brightness to another, making sure to only have two blocks next to each other if they don't contrast badly. Overall, I count 4 different stone blocks used in addition to the plaster. For a house this size, you probably just want to use a palette with 2 different stone blocks plus the plaster; otherwise it'll be too busy. There's a nice tutorial on how to do gradients at /warp gradients; I can also try to make some examples if you're unsure about what I mean.

- For the stall in front of the house, you should probably use oak/jungle wood for the fence supports, so it doesn't contrast as harshly with the piston extensions.

- The interiors look good overall! My only feedback there is that you should probably change up the rafters here so it doesn't leave a gap above the half door wall. You should be able to do this by just playing around with corner stairs.

You may indeed make something at Tumbleton for the next challenge build. Specifically, let's aim for a middle-class house with a sizeable yard. Let me know if you have any questions; good luck!
 
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Gealrüable

Playwright
Hey,
Thanks for the feedback.
I finished the build: middle class house of a baker, built on the ruins of a house burned during the dance. Front facing a square, flanked to the left by another house, to the right some sort of street. At the back an entrance for supplies, a yard with a little chicken coop, small hut for firewood, a place for washing clothes and some crops.
I kept some ruins in the wall surrounding the back yard, as tumbleton is still quite small and stone from the ruins would be abundant.
I had a good time building this, looking forward to the next.
Have a nice week.
 

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Gealrüable

Playwright
Moar!
 

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Emoticone11

The Dark Lord Sauron
Hey Gael,

Excellent job on this one! I commend you for trying a very adventurous plot shape and pulling it off, all things considered, quite well. This facade in particular looks fantastic.

However, I think the overall shape is a bit too eclectic; the sudden transition to 45-degrees makes the house look very odd from the sides. Generally you want the main dimensions of the house to be linear, and steer away from organic or curved shapes. Also, I'd suggest steering clear of 45 degree angles in general. Though some of the more experimental builders on our server make 45 degree houses and sometimes pull them off well, it just looks chaotic in most cases.

Some other nitpicky feedback that I have:

- The gradient is too salt-and-peppery, particularly the harsh contrast between dark cobble and river cobble. I suggest using the smooth small stone brick block instead of dark cobble.

- The materials on the sides of the house, where there's just a single horizontal strip of each material, looks a bit strange. I'd probably just nix the brick timber frame blocks from the palette and replace them with the brown daub ones.

- I'd just use plain oak plank wall blocks for all of the interior supports; the panelling versions feel too ornate.

- The yard looks nice! Though the shape of that also feels a bit too "organic" rather than linear. When making yards, you should try to stick with linear/polygonal borders and follow the shape of adjacent houses and roads.

For a tentative final challenge build, please make a middle-class house in the style of /warp fairmarket (I think you'll find it's similar to tumbleton in some respects, but also has its own unique challenges :) ). Let me know if you have any questions on the feedback I gave above. Good luck!
 
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Gealrüable

Playwright
Hey,
thanks for the feedback.
I finished this middle class house of a cobbler in the style of fairmarket. I'm afraid I'm quite busy, so it took a while. Next to the house I also built a small carpenter, but I didn't quite finish the interior.
I'm not entirely happy with the design all around, but I wanted to get done with the app, I hope it is passable.
 

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Gealrüable

Playwright
Now for the interior:
 

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Emoticone11

The Dark Lord Sauron
Hi Gael,

Very nice work, these houses look solid! I only have a bit of minor feedback to give:

- I feel like the 3-block tall vertical stripe in the timber pattern here (house on the left) disrupts the facade a little bit; I'd try something slightly different. Similar thing with the back side of the other house here, the pattern is slightly asymmetrical so I'd try to rework it a bit.

- The base of the houses here is too lumpy; it sort of looks like it's melting away. Generally try to keep to "solid" shapes for stonework and avoid organic stuff (even disrepair should be fairly subtle). Though I do understand you're trying to work with the vanilla terrain which is a bit of a mess.

- You can use pine needles and plowed soil (in small amounts) to get a better transition between the mud and dirt/gravel here.

- You might want to put some sort of railing (half doors or wattle fence) around the hole for the stairway here.

Other than those things, I think you've certainly met the server standards, so consider yourself approved! :)

To get promoted to builder, ask a moderator in-game next time you catch one online. The next step is to read over the New Builder guide, found here: https://westeroscraft.com/wiki/guides/new-builders-guide
And also make yourself a probation thread in the probation forum.

You can start building at any open locations on the server - you can find these at /warp build (possibly outdated as people forget to update it sometimes), and also by going to our dynmap and toggling "Open Plot" (if a project lead marked their plots with open plot tags), or otherwise just checking the forums and asking around to see which builds are open. Also, you can ask a mod to set you up with a plot in the Test world where you can practice building.

Just FYI, plots outside of the KL remaster are a bit scarce at the moment due to demand outstripping supply - something we're working on fixing soon!

A probie leader should post on your thread within a week or so, give constructive feedback on your houses for the next month, and help be your entrypoint into the server community in general. As sometimes the probie leaders can be busy IRL, I also highly suggest seeking out feedback from project leaders and other online builders. At the end, you'll be made full builder.

Welcome to the team, I look forward to building with you! :D