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  1. CashBanks

    Completed Project Application: Wull

    Haha yes it was intentional to try and add some diversity to the terrain and to indicate that it was all one big rock.
  2. CashBanks

    Completed Project Application: Wull

    Yeah they definitely have fields, just not sure how alive they should be.
  3. CashBanks

    Completed Project Application: Wull

    The work continues to continue. So I'm approaching the one year anniversary of this project, in hindsight my prediction that this would be a fairly simple completion project was probably a little optimistic. Terraforming turned out to take a lot longer than I expected, in large part due to it...
  4. CashBanks

    Start of port to v1.12.2

    Do you think the end of Block IDs is something we’d be able to overcome? Is there anyway we’d be able to retain our present World Edit and Vox abilities without them?
  5. CashBanks

    Test World Autumn Cleaning

  6. CashBanks

    Abandoned Project application: Ambrose

    Looks good guys, my first instinct is that that's quite a few small tributaries, but will defer to the expert opinion, feel free to start plotting them out in game and we'll see how it looks. Also let me know if you need any new warps added.
  7. CashBanks

    Abandoned Project application: Ambrose

    Hey Duck, I've taken a look at your app/tests, and so far have more or less liked everything I've seen (agree with Lem about the tower turrets though). It would be great to chat a bit more in-game about your plan of attack, but for now: Approved!
  8. CashBanks

    Summer contest 2018 - Science and Magic, starting June 15th!

    This still finishing on the 19th?
  9. CashBanks

    [Building] Castles: in-depth videos

    His videos pull some decent numbers too, could be fun to do a collab with him to showcase some of our newer builds.
  10. CashBanks

    Oldtown: Style testing

    That's what I meant, if you're telling people to go around putting a Note block on their tests, they can fix the blocks while they're at it.
  11. CashBanks

    Oldtown: Style testing

    Might be nice if during the cleanup we replaced all the placeholder OT texture pack blocks (purpur, prismarine etc) with their equivalent custom blocks from the latest update.
  12. CashBanks

    Westeroscraft Texture Pack Megathread

    yep pretty much
  13. CashBanks

    Westeroscraft Texture Pack Megathread

    Just a few things I noticed Holding the dreadfort sconce makes it look like you have a skeley hand, which is fun. I think something is off with the placement though, might need to be "rotated". Banner updates look good, I don't think the new Bolton one has been added though? I like the Starry...
  14. CashBanks

    White Harbor Sprawl Plotting Applications

    I did a bunch of research on the Lime business when planning the Lime Kiln district, so I'd be fine to have a go at the Quarry (unless anyone else is interested?)
  15. CashBanks

    Westeroscraft Texture Pack Megathread

    I'd be happy to take a look at the tests, if only somebody could white list me on the test server... :rolleyes:
  16. CashBanks

    Discussing spoilers in-game

    I think "mayhem" is exaggerating things a bit. All it would take is a sign or sign in message that says "No Season 8 spoilers". And otherwise this "new stuff getting published" currently happens about once a decade so I think that's enough time for people to catch up. TBH I don't believe that...
  17. CashBanks

    Discussing spoilers in-game

    I think the blanket ban on discussing potential spoilers in-game is unnecessary. In fact it seems bizarre to me that a community comprised of fans as passionate about ASOIAF as we are is expressly forbidden from discussing it. How many times have new visitors to the server asked a question...
  18. CashBanks

    Abandoned [APPEAL APPROVED] Project Application: Dreadfort by Banty & SMP

    Yeah we were thinking that to avoid the issue of outdating tanneries/butchers we might need even more distinctly human features...
  19. CashBanks

    Abandoned [APPEAL APPROVED] Project Application: Dreadfort by Banty & SMP

    Had a few more cracks at the flayed skins. Consensus seemed to be that most of the skins on display would be old, so I recoloured most of them to look more tanned/preserved/leathery. I still like the idea of having the option for some "fresh" skins for the dreadfort's occupied torture dungeons...