The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
Haha I told you not to use that hay bail block! Every build has been littered with them! A baker would have flour/grain sacs, not bails of hay.
Swap out of those hay bails with grain sacs/baskets/pots and post some more pics and I'll finish the feedback, also I think the interior of the roof...
Oh and with the fence post windows, no worries as it'll vary from project to project. I think in Hawthorne's case the town was started before the trend against using fences began, but in any case if you just follow the style of the particular project challenge you'll be fine.
Hey Staf,
Thanks for completing your first challenge, you've shown some great progress with picking up the key elements of the hawthorne style.
Here's a couple of pointers.
- With the blacksmith profession/multiple levels/white daub/green shutters this is probably closer to a middle class...
Hey Wilshire, that house is looking great! I think you've really nailed the hawthorne style. There's a nice mix of stone base palette, the daub is looking nice and appropriately symmetrical and the interiors are looking nice too.
By way of feedback I can only make a few tiny tiny points.
-...
Hey Wilshire,
Thanks for your interest in the server and as a clear fan of the series you've come to the right place.
I've taken a look at your house and on the whole, it's an excellent start. You've clearly got some skill with design and thinking through what that kind of house would logically...
Hey Staf,
Thanks for your interest in the server, and for your patience with waiting for us to your review your application.
I've taken a look at your house and on the whole, it's a good start. You've clearly got some skill with design and thinking through what that kind of house would...
Now all completed.
Fixed! And added a big snoozing bear.
Yess this was an oversight, I've changed the interior details and added a few more distinguishing features on the outside.
Have taken another pass and hopefully fixed up those goofs.
Yep have cut those now.
Further north to an extent, but Wildlings would've been coming from all directions towards the camp, the further south it got, the more numbers it presumably acquired. How far north would Wildlings really be living anyway? You'd figure they'd try and stay as far south as practical, and maybe...
Hey VC
Great job overall.
- Shape/gradient of the house is spot on and interior looks good too,the butcher was a good choice.
- Try to limit the number of candles attached to walls, it's generally not too common, try to find a spot for them on top of a table/bench.
- Potentially a few too many...
Just wanted to jump in and encourage you to continue with the application. Iwan made a lot of good points but I don't think anything he raised would be insurmountable. In terms of the scale of the terra I did a similar amount with Wull and would be happy to help (the mountains are basically done...
Ok for your last challenge, have a go at a middle class white harbor professional's house. Like the money changer, the ground floor/yard will be used by the business and the upstairs is residential.
Something like one of these:
Check out /warp jobs for a list of relevant middle class...
O
I use paint.net, (it’s a downloadable program but called paint.net, go figure). It’s basically a cross between Microsoft paint and photoshop. Easy enough to zoom in close and change it at a pixel level with layers/blending. I usually start with one of our blocks to get the scale/color tone...
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