Search results

  1. Scubooty

    Completed Project Application - House Rousemont

    romohunters2 is done. the keen eyed Hunter can locate the nearby rabbit den as well ;)
  2. Scubooty

    Completed Project Application: House Frost by Scubooty

    Good Day everyone I am proud to announce that I am applying for House Frost of the North. Here is the link to the application. All feedback is welcomed! Thanks for the time, Scubooty
  3. Scubooty

    Approved Tumbleton Redo Appeal

    I fully support a redo of Tumbleton due to how unique the location is and with the mander getting an overhaul it would be good for its starting point to be up to date.
  4. Scubooty

    Approved Rhysling

    Yoooo Rhymerton is finished.
  5. Scubooty

    Approved Rhysling

    To Further Kulmens Monopoly of the Reach ;), I'm applying for a small hamlet to the southeast of the current lands of "Rhysling". Me and Kul talked in game and already have a majority of it planned out, Kul will do the terraforming. The attached image displays the area I plan to work in. It will...
  6. Scubooty

    Approved Bandit Encampment

    Alright Its all in place. Still needs a warp and in the future when Cracklaw is more developed another path could lead to more roads from the ruin. However, for now I request post approval. Thanks to everyone for the help. -Scub
  7. Scubooty

    Approved Bandit Encampment

    Thank You Endy. My new Location will be at the Coords: 5164 64 9903 (Nearest warp is to the South West at harteham5). Let me know when I have the approval to build.
  8. Scubooty

    Approved Bandit Encampment

    Thanks Luk, I am fine with it being moved north of the original location. In terms of the build itself would it be fine to just put it in one of those spots but leave it as is and just do some environment work around it to make it fit in?
  9. Scubooty

    Approved Bandit Encampment

    Forgot to mention that the ruin will need to have its biome set as Jungle otherwise the block pallet is not dark enough. Additionally, the green area on the map will need a little editing of the trees to make it more forested and sheltered from the road.
  10. Scubooty

    Approved Bandit Encampment

    Hey Guys, proud to present my first Immersion build. North of Duskendale in the woods just west of Crackclaw Point is a small crumbling ruin from the age of the First Men. Shrouded beneath leaf and branch it is unseen but from the skies above. It is the perfect abode for a small group of Bandits...
  11. Scubooty

    Shader Screenshots

    First time taking Shader Pics on the Server.
  12. Scubooty

    Approved Central Westerlands megabuild (Tarbeck Hall, Sarsfield, Oxcross, Hornvale) by lemonbear

    Hey sorry for the delay I had some internet issues but I have a completed test for THRUIN2.
  13. Scubooty

    Approved Central Westerlands megabuild (Tarbeck Hall, Sarsfield, Oxcross, Hornvale) by lemonbear

    Hey, I am here to apply for the Ruined Tarbeck Holdfast just north of Oxcross at Warp [thruin2] Included I have a small map of what I plan to do, it includes a small HF that has been ruined for around 40 years and then subsequently was taken over by the wilderness surrounding. I also included an...
  14. Scubooty

    Probation: Scubooty

    Thanks, it has been real fun and I cannot wait to make some more builds. -Chevallier de Norreis
  15. Scubooty

    Probation: Scubooty

    I built both a sheep farmer's house and an animal pen. Warp: [seascale] Coords; -8848 -861 54
  16. Scubooty

    Probation: Scubooty

    Nice chain too.
  17. Scubooty

    Probation: Scubooty

    In my opinion I would rather the World Edit option because it would add more differentiation to the build, but I will also try the other option too. I have done a few more tents at Mance's Camp but they are just interiors.
  18. Scubooty

    Probation: Scubooty

    I also built a Rosetenders near Highgarden. Warp [riversmooth] Coords: -4504 18848 61
  19. Scubooty

    Probation: Scubooty

    I have done a lot to try and improve all the melons and other criticisms left on the builds hopefully there aren't as many anymore. Additionally, I built a build near [riversmooth] Coords: -4402 18760 56