The Spring 2023 edition of The Rookery is now out! Take a look to see the latest builds, guides, progress and development updates on the upcoming 1.18.2 switch. You can read it here:
Checked the melon towers, and pretty much everything looks fixed. There's just one room in the castle that you might've missed in fixing the ceilings. It's marked with a melon tower. Once you fix that, consider the project post-approved!
Announcing a new mini! This time it's a gold mine in Hornvale lands (/warp hvmine). The original mine is currently in place. At the very minimum, it needs a significant makeover, but you can also propose something different.
I'm also looking for people interested in finishing the Hornvale...
My biggest critique is also the grass mix. Also, there are places where grass is placed very patchily on top of grass blocks, and it looks unintentional.
There's also an under-construction house (I think) close to Deep Den that I left melons on.
I'm starting my post-approval checks, and I don't think such a substantial path works going towards the lake at sfham3. I propose alternative paths that go more directly into Moreland lands.
We're now accepting submissions of any type for the Summer 2022 issue of the Rookery!
These could include:
Project spotlights
Community spotlights (for community members who have made a positive impact on the community)
Shader pics, renders, fan art, anything creative!
Building/WE/Profession...
Walter_the_III : Thanks for your interest! Unfortunately, that area of the Hornvale valley isn't ready for apps as I haven't fully plotted or planned it yet. I do have other special builds (and a ton of minis!) available for apps, though!
This is a good start, but I don't really care for the backstory. I already have a septry with a similar backstory in Tarbeck lands, and I don't think it makes much sense for the Brax lands when war isn't really part of the story for House Brax and the Brax lands are relatively defensible and...
Hi Walter,
Your inn looks great! I have just a few critiques, which you can work on after moving your test to Hornvale.
I'd make the 2nd floor one block taller so that it is 3 blocks tall instead of 2. This will make the inn look less short from the square side.
There needs to be better...
Hi Jeff,
This test looks great! I just have a few critiques:
You shouldn't use path blocks. We can add dimension to the paths using stormlands pebbles if necessary.
The ints of the farmhouse should be nicer. Rather than this house being for all the vineyard workers, the whole village area...
Overall, I really like your plans (especially the tests you did for the furnaces). Just one thing, though, which I've mentioned in-game: I think the work area would benefit from a larger workshop building that contains more of the glassmaking process. I'd like to see a new map and a facade test...
Gawain777 WeStanLoras : I've had a chance to look at both of your tests, and I have feedback.
Currently, awb's test fits the brief a bit closer than Gawain's. The gate should look relatively similar (although not identical) to the gate at /warp hvgate. Gawain, I think you could get closer to...
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