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  1. BlueJackdaw

    In Progress House Lolliston: By wazgamer

    Heya guys, thanks for the feedback. I've roped together the planks and added some stairs, and weathered the waterline with a lot more mossy and darker blocks. I added in some wattle panels as doors, as I didn't want to make the ramp space too narrow - but let me know if you want me to change...
  2. BlueJackdaw

    In Progress House Lolliston: By wazgamer

    Hey, so I made the changes from the melons Waz left in the game, and he said he's happy for me to post an application for mod approval. I need to do a little more terra work around the chopped trees, and the gold spots are marking where the trees should be.
  3. BlueJackdaw

    In Progress House Lolliston: By wazgamer

    Hiya, I'd like to put forward my application for the small northern lumber mill complex. I think I might have made a mistake in actually building and detailing the houses as opposed to just plotting with wool - so I'm sorry about that and I don't mind at all making drastic changes if I have to...
  4. BlueJackdaw

    UltimateBlue1: Probation

    Three months have gone so quickly! Have had such a fantastic time with Batel - absolutely the best probie leader (I'm not biased at all haha!) Fantastic at feedback and really supportive along the whole way. He's an absolute legend for putting up with me! One last update: Build 16: Poulterer in...
  5. BlueJackdaw

    UltimateBlue1: Probation

    Build 15: Fisher House in /warp stonetown, x:8359, z:12453, approved in game :)
  6. BlueJackdaw

    UltimateBlue1: Probation

    Thanks Batel :) Addressed the melons at 10 and 11 - couldn't see any at Stonetown, but will check with you when you're on
  7. BlueJackdaw

    UltimateBlue1: Probation

    Build 14: Fishmongers in /warp stonetown x:8313, z:12461, approved in game
  8. BlueJackdaw

    UltimateBlue1: Probation

    Build 13: Harbour worker house in /warp greeenstone, x:9138, z-19821, approved in game by Batel
  9. BlueJackdaw

    UltimateBlue1: Probation

    Build 12: Middle Class Criminal Guild hall in /warp fleabottomcopy x:3916, z -956, approved in game
  10. BlueJackdaw

    UltimateBlue1: Probation

    Build 10: - Lower class farm house in /warp antlers, approved in game by Batel x: 4202, z: 9946 Build 11: Middle class Reeve's House in /warp antlers, approved in game by Batel x:4202, z: 9854
  11. BlueJackdaw

    UltimateBlue1: Probation

    Build 9: - Lower class residential in /warp vinetown, approved by Eld :) x:-9335, z: 25541
  12. BlueJackdaw

    UltimateBlue1: Probation

    Build 8: Lower class surgeons/criminal slum at /warp fleabottomcopy x:3917, z-961 Approved in game by Batel :)
  13. BlueJackdaw

    UltimateBlue1: Probation

    Oh also, not sure if it counts as a whole build - but did some walls of Vine Town with Elduwin :)
  14. BlueJackdaw

    UltimateBlue1: Probation

    Build 7: A special: tithe barn near /warp Mooreseptry x:8786, z: 4460
  15. BlueJackdaw

    UltimateBlue1: Probation

    Build 6: Cobblers again (must have a thing for shoes) x: 7685, z:4505 /warp oatown
  16. BlueJackdaw

    UltimateBlue1: Probation

    Build 5: Middle Class Coopers house in Kings Landing /warp kl5, :) - was definitely the hardest build I'd worked on, but had a great time working with other people and I think it's turned out alright! x: 3736, z -1328
  17. BlueJackdaw

    UltimateBlue1: Probation

    Build 4: Fisherman's House at /warp Sapphoshire (someone else did the interior) x: -1809, z: 15781
  18. BlueJackdaw

    UltimateBlue1: Probation

    x: -4369, z: 11284, y: 99 Build 3: Coopers workshop and house at /warp hornvale :)
  19. BlueJackdaw

    UltimateBlue1: Probation

    Build 2: Tanners house at /warp Cobbham2, x:2918 y:42 Again, Batel and I went over this one in game :)
  20. BlueJackdaw

    UltimateBlue1: Probation

    Build 1: Farmhouse in Oakdale, /warp oakdale, coordinates x -3079, y 15073 Batel went over it with me in game, which was really great, so I got quite comprehensive feedback on it.