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  1. Fin

    Redfort by Fin

    Just something I wanna run by my dear approving mods (especially @Emotione11). 1. So I plan to update Castle Redfort, by replacing it with the existing full-scale model right next to the current one. It's been floating around for quite a while. Effectively not much changes in terms of layout or...
  2. Fin

    List of all available projects

    Just fyi, I think we established long ago that Moontown given it's name ought to be in the Vale. I was gonna suggest a semi-large town (roughly equal to Sweet Willow, waz's latest town) somewhere in the Vale of Arryn once I got around to it. Feel free to debate and argue for some other...
  3. Fin

    Westeroscraft Texture Pack Megathread

    A rather obvious block I keep forgetting to ask for in RP updates: The full stone slab block. When you place two stone slab blocks (the lighter variant, not the regular one) you get a different block than if you use the full stone slab block (which is basically just a 2x2 rubix cube, in terms of...
  4. Fin

    Westeroscraft Texture Pack Megathread

    Damn. Keep it up! My only feedback is that the turquoise by Lefford, Melcolm, Wylde and Merlyn is too bright. Might be a bit counter-intuitive, but perhaps you could work in the CMYK color-space instead of RGB, then convert it back for the export (it'll do it automatically). CMYK dulls the...
  5. Fin

    Westeroscraft Texture Pack Megathread

    I love the work you're doing, but I just hope you realise that this'll become your job: You'll likely end up having to make a banner for every house in Westeros, because if we don't draw the line at the Major Houses (e.g. Stark, Arryn, Tully, etc.) we won't be able to stop: There's no other line...
  6. Fin

    Website suggestions

    also, can someone PLEASE either tell me where the IRC chat tab is or at least paste the link from the old website over? apparently it still works
  7. Fin

    Oldtown: Hightower and Battle Island

    Pre-orders start on friday.
  8. Fin

    Oldtown: Hightower and Battle Island

    Part II Another argument in favour of more sophisticated illumination than were available up to the end of the middle ages arises if one compares the timeline. The scarce Hightower canon (yes Stoop, I read your canon doc) doesn't list an age, but given the age of Oldtown and the Citadel...
  9. Fin

    Oldtown: Hightower and Battle Island

    Here's my app for the Hightower (henceforth abbreviated: HT) Part I (bc apparently you can't post more than 10'000 characters) Fancy-shmancy shader pic cuz i'm super extra: Warp is FinsHT Ok, so I'll let the test speak for itself, but will attempt to outline my thoughts behind some of the...
  10. Fin

    Westeroscraft Texture Pack Megathread

    Just à propos shutters, would it be sensible to retexture the colorful shutters to look more like painted wood? Currently they seem rather pristine and almost modern, as if they are made of aluminium and then lacquered. (If people think this is a good idea I'll provide the texture.. I'm afraid...
  11. Fin

    Westeroscraft Texture Pack Megathread

    I volunteer for both updating and making the textures. (I believe we could copy and slightly modify a ton of blocks from our friends over at Ardacraft, which already have similar varieties of timber frames/brick patterns/etc.) Edit: After having given it some more thought, I think it would be...
  12. Fin

    Models, Blocks and Blockstates

    we could def make bread and cheese blocks actually round... I believe they for sure have not been used other than as what they're supposed to be.
  13. Fin

    Models, Blocks and Blockstates

    All i have to say is conditional wall blocks hell yussssss No but for real, if we can make wall blocks look effectively like a vertical slab, that would do so much for all these new builds using stacked wall blocks to smoothen vertical gradients (e.g. the crag). Also, can anyone think of...
  14. Fin

    Westeroscraft Texture Pack Megathread

    hey cash, love em! great work! 1 quick little thing which is slightly bothering me from a graphic designer's standpoint: Could you add a little bit more empty space between the motif and the edge of the banner on the Baratheon, Tarly, and perhaps Manderly banners? I think the reason it's...
  15. Fin

    List of all available projects

    You can also add HG to in progress.
  16. Fin

    Westeroscraft Texture Pack Megathread

    Just, à propos purple flowers. The fireweed texture, what's it based off of. Cuz this is the fireweed I know and was gonna use in the vale (as I saw it in the alps; see pic) Shouldn't it have more green? like here:
  17. Fin

    New website issue reporting thread

    I was helping a nobuild find the application forms earlier today and noticed that that actually isn't even that easy. There's not really an intuitive way to get to them. My suggestion would be to add a link to the applications section in the FAQ (where I imagine you'd end up if you're trying to...
  18. Fin

    Westeroscraft Texture Pack Megathread

    So here's a link to the resource pack I've been playing around with to test new blocks (and I've been playing mostly with this one too actually). Emot asked so he could see how my adjustments looked in game. Maybe others are interested too. these are just tests and nothing final or official...
  19. Fin

    WH new Old Mint

    My Christmas present to yee: Fin has actually finished something inspection is encouraged as I'm fearful I might have missed something during my edits. (you'll notice I made it slightly shorter, so interiors had to make way a bit).
  20. Fin

    WH new Old Mint

    Some of you may have noticed me testing for the Old Mint in test. Well it's done as far as I'm willing to make it at this point (exteriors need some finishing up, something I'd like to do on location). I'll treat this as any other application (minus some formalities), so here we go: Here's a...
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