Recent content by Emoticone11

  1. Emoticone11

    Block Change Request: Adding/changing polished stone blocks

    That makes it A LOT more difficult… but I’ll give it some thought
  2. Emoticone11

    Block Change Request: Adding/changing polished stone blocks

    Would this functionality be desired for the full set of polished stone blocks (stairs, walls, etc.), or just the solid versions?
  3. Emoticone11

    Approved Project Application : House Charlton by Batelgause

    geeberry can give you terraformer perms. I'd recommend just individually forming the levels of the hill using a cyl/disc brush ("/br cyl <block> <size> 1" with WE, or "/ts b d cc" with terrasniper), it's totally feasible for a relatively small hill and will likely give better results than the...
  4. Emoticone11

    Block Change Request: CTM stackable fire blocks

    The main difficulty here is that the vertical panes on the fire block have a slight angle to them (IIRC), so they wouldn't line up for CTM. Also, having a flat vertical stack of fire blocks would likely look unnatural even with CTM. One option may be to add a web-based "wildfire" block with...
  5. Emoticone11

    Approved Project Application : House Charlton by Batelgause

    What specific limitations are you facing with WE? The cyl brush and //smooth should be sufficient for the hill, plus the terrasniper erosion tools if you're terraformer role.
  6. Emoticone11

    jean_le_bon Builder Application

    Hey jean, This house looks fantastic! My only feedback really is to decrease the spacing of the rafters a bit in the interior, since there's a lot of thatch showing through. Granted this can be tricky in diagonal houses. Otherwise you nailed the style though, so consider yourself approved...
  7. Emoticone11

    Approved Project Application: House Ruthermont by Uthormadman424 & Agrhendaer

    I might want to explore some alternative designs for the ruins with you, so I'd prefer if you hold those off till later, but everything else looks good to me. You have my approval as well!
  8. Emoticone11

    jean_le_bon Builder Application

    Very nicely done with the layout on this house, I like the subtle asymmetries! My main feedback this time is just to simplify the stone/plaster palette a bit. Usually for normal-sized houses you want to keep it within a range of 3-5 main blocks or else it can get too busy. For the most part the...
  9. Emoticone11

    jean_le_bon Builder Application

    Hey jean, No worries at all, glad to see you're interested in continuing! Since we recently moved builder applications over to our Discord server, I'd like to give you the option to move your app there if you want. Just make a new post in the #applications channel and link to this thread, and...
  10. Emoticone11

    KL Remaster Style Discussion

    I've actually started to take inventory of the materials used currently in subregions of KL (currently at my test plot), for the purposes of (a) tightening the style/materials a bit in some of the current districts, and (b) evaluating how to incorporate the new stone brick types into the KL...
  11. Emoticone11

    CDogz Builder Application

    Hey CDogz, This is a very cute little homestead - awesome work this time! Just some quick feedback: - The yard layout with the fence totally encircling the house tends to be rather uncommon, and is something I usually associate more with modern houses. I usually recommend aligning the house...
  12. Emoticone11

    Block Change Request: Muddy Grass

    Was about to ask that question: do you think it would be okay to retexture the “bog” texture (which I guess is supposed to be spaghnum moss, but doesn’t look much like it ATM) as grassy mud with CTM? Or would this break some things the bog texture is currently used for?
  13. Emoticone11

    Block Change Request: Better BetterFoliage leaf models

    I don't imagine it would affect them very much, but give the overlay pack a try and see!